Now showing items 17-36 of 208

    • Backwards Memory Allocation and Improved OIT 

      Knowles, Pyarelal; Leach, Geoff; Zambetta, Fabio (The Eurographics Association, 2013)
      Order independent transparency (OIT) is a graphics technique which sorts surfaces per-pixel for correct alpha blending. The sorting stage requires relatively large amounts of temporary memory in shaders that is usually ...
    • Bezier Crust on Quad Subdivision Surface 

      Wang, Jianzhong; Cheng, Fuhua (The Eurographics Association, 2013)
      Subdivision surfaces have been widely used in computer graphics and can be classified into two categories, approximating and interpolatory. Representative approximating schemes are Catmull-Clark (quad) and Loop (triangular). ...
    • Bokeh Rendering with a Physical Lens 

      Liu, Xin; Rokne, Jon (The Eurographics Association, 2012)
      Bokeh is important for the realism and aesthetics of graphical rendering, but hard to simulate. In this paper, we propose a novel method that conceptually shoots a 3D display with a physical camera. While a high-quality ...
    • Bottom-up/Top-down Geometric Object Reconstruction with CNN Classification for Mobile Education 

      Guo, Ting; Cui, Rundong; Qin, Xiaoran; Wang, Yongtao; Tang, Zhi (The Eurographics Association, 2018)
      Geometric objects in educational materials are often illustrated as 2D line drawings, which results in the loss of depth information. To alleviate the problem of fully understanding the 3D structure of geometric objects, ...
    • Cloud-Assisted Hybrid Rendering for Thin-Client Games and VR Applications 

      Tan, Yu Wei; Kim-Chan, Louiz; Halim, Anthony; Bhojan, Anand (The Eurographics Association, 2021)
      We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. ...
    • Color3d: Photorealistic Texture Mapping for 3D Mesh 

      Zhao, Chenxi; Fan, Chuanmao; Mohadikar, Payal; Duan, Ye (The Eurographics Association, 2023)
      3D reconstruction plays a significant role in various fields, including medical imaging, architecture, and forensic science, in both research and industry. The quality of color is one of the criteria that determine ...
    • Combining Transformer and CNN for Super-Resolution of Animal Fiber Microscopy Images 

      Li, Jiagen; Ji, Yatu; Lu, Min; Wang, Li; Dai, Lingjie; Xu, Xuanxuan; Wu, Nier; Liu, Na (The Eurographics Association, 2023)
      The images of cashmere and wool fibers used for scientific research in the textile field are mostly acquired manually under an optical microscope. However, due to the interference of microscope quality, shooting environment, ...
    • Complex Modulation Computer-Generated Hologram with Occlusion Effect by a Fast Hybrid Point-source/Wave-field Approach 

      Gilles, Antonin; Gioia, Patrick; Cozot, Rémi; Morin, Luce (The Eurographics Association, 2015)
      We propose a fast Computer-Generated Hologram (CGH) computation method with occlusion effect based on a hybrid point-source/wave-field approach. Whereas previously proposed methods tried to reduce the computational complexity ...
    • Component-aware Semantic Modeling of Architectures from a Single Image 

      Hou, Fei; Zhao, Qinping; Qi, Yue; Qin, Hong (The Eurographics Association, 2013)
      This paper advocates a new component-aware framework to reconstruct 3D architecture from a single image. Different from existing work, our motivation is to obtain a complete set of semantically-correct 3D architectural ...
    • Compressing Bidirectional Texture Functions via Tensor Train Decomposition 

      Ballester-Ripoll, Rafael; Pajarola, Renato (The Eurographics Association, 2016)
      Material reflectance properties play a central role in photorealistic rendering. Bidirectional texture functions (BTFs) can faithfully represent these complex properties, but their inherent high dimensionality (texture ...
    • Computational Design of Iris Folding Patterns 

      Igarashi, Yuki; Igarashi, Takeo; Mitani, Jun (The Eurographics Association, 2016)
      Iris folding is a motif consisting of layered strips of paper, forming a spiral pattern behind an aperture, which can be used to make cards and gift tags. This paper describes an interactive computational tool to assist ...
    • Computing Restricted Voronoi Diagram on Graphics Hardware 

      Han, Jiawei; Yan, Dongming; Wang, Lili; Zhao, Qinping (The Eurographics Association, 2017)
      The 3D restricted Voronoi diagram (RVD), defined as the intersection of the 3D Voronoi diagram of a pointset with a mesh surface, has many applications in geometry processing. There exist several CPU algorithms for computing ...
    • Connectivity-preserving Smooth Surface Filling with Sharp Features 

      Lescoat, Thibault; Memari, Pooran; Thiery, Jean-Marc; Ovsjanikov, Maks; Boubekeur, Tamy (The Eurographics Association, 2019)
      We present a method for constructing a surface mesh filling gaps between the boundaries of multiple disconnected input components. Unlike previous works, our method pays special attention to preserving both the connectivity ...
    • Constraint Synthesis for Parametric CAD 

      Mathur, Aman; Zufferey, Damien (The Eurographics Association, 2021)
      Parametric CAD, in conjunction with 3D-printing, is democratizing design and production pipelines. End-users can easily change parameters of publicly available designs, and 3D-print the customized objects. In research and ...
    • CSLF: Cube Surface Light Field and Its Sampling, Compression, Real-Time Rendering 

      Ai, Xiaofei; Wang, Yigang; Kou, Simin (The Eurographics Association, 2021)
      Light field is gaining both research and commercial interests since it has the potential to produce view-dependent and photorealistic effects for virtual and augmented reality. In this paper, we further explore the light ...
    • DARC: A Visual Analytics System for Multivariate Applicant Data Aggregation, Reasoning and Comparison 

      Hou, Yihan; Liu, Yu; Wang, He; Zhang, Zhichao; Li, Yue; Liang, Hai-Ning; Yu, Lingyun (The Eurographics Association, 2022)
      People often make decisions based on their comprehensive understanding of various materials, judgement of reasons, and comparison among choices. For instance, when hiring committees review multivariate applicant data, they ...
    • DASKEL: An Interactive Choreographical System with Labanotation-Skeleton Translation 

      Luo, Siyuan; Yu, Borou; Wang, Zeyu (The Eurographics Association, 2023)
      We propose DASKEL, a real-time interactive choreography system with bidirectional human skeleton-Labanotation conversion. DASKEL fuses dance notation (DA) with human skeleton data (SKEL). Our approach connects dance data ...
    • Data-Driven Fire Synthesis and Design 

      Wong, Sai-Keung; Chang, Tse-Ching; Ho, Tan-Chi; Chuang, Jung-Hong (The Eurographics Association, 2014)
      We present a data-driven synthesis approach to design and animate fires in desired shapes and motions. At the preprocessing stage, our system simulates a set of basis fires under specific simulation configurations and ...
    • Day-to-Night Road Scene Image Translation Using Semantic Segmentation 

      Baek, Seung Youp; Lee, Sungkil (The Eurographics Association, 2020)
      We present a semi-automated framework that translates day-time domain road scene images to those for the night-time domain. Unlike recent studies based on the Generative Adversarial Networks (GANs), we avoid learning for ...
    • A Deep Learned Method for Video Indexing and Retrieval 

      Men, Xin; Zhou, Feng; Li, Xiaoyong (The Eurographics Association, 2018)
      In this paper, we proposed a deep neural network based method for content based video retrieval. Our approach leveraged the deep neural network to generate the semantic information and introduced the graph-based storage ...