Now showing items 1-20 of 5413

    • A 2-Stages Locomotion Planner for Digital Actors 

      Pettré, Julien; Laumond, Jean-Paul; Siméon, Thierry (The Eurographics Association, 2003)
      This paper presents a solution to the locomotion planning problem for digital actors. The solution is based both on probabilistic motion planning and on motion capture blending and warping. The paper describes the various ...
    • 2.5D Geometric Mapping of Aortic Blood Flow Data for Cohort Visualization 

      Behrendt, Benjamin; Pleuss-Engelhardt, David; Gutberlet, Matthias; Preim, Bernhard (The Eurographics Association, 2021)
      Four-dimensional phase-contrast magnetic resonance imaging (4D PC-MRI) allows for a non-invasive acquisition of timeresolved blood flow measurements, providing a valuable aid to clinicians and researchers seeking a better ...
    • 2BeOn - Interactive Television Supporting Interpersonal Communication 

      Abreu, Jorge; Almeida, Pedro; Branco, Vasco (The Eurographics Association, 2001)
      Interpersonal communication mediated by computer services supports the reinforcement and emergence of new communities brought together by leisure or work interests. This paper presents a workbench system that aims to study ...
    • 2D Image-Based 3D Scene Retrieval 

      Abdul-Rashid, Hameed; Yuan, Juefei; Li, Bo; Lu, Yijuan; Bai, Song; Bai, Xiang; Bui, Ngoc-Minh; Do, Minh N.; Do, Trong-Le; Duong, Anh-Duc; He, Xinwei; Le, Tu-Khiem; Li, Wenhui; Liu, Anan; Liu, Xiaolong; Nguyen, Khac-Tuan; Nguyen, Vinh-Tiep; Nie, Weizhi; Ninh, Van-Tu; Su, Yuting; Ton-That, Vinh; Tran, Minh-Triet; Xiang, Shu; Zhou, Heyu; Zhou, Yang; Zhou, Zhichao (The Eurographics Association, 2018)
      2D scene image-based 3D scene retrieval is a new research topic in the field of 3D object retrieval. Given a 2D scene image, it is to search for relevant 3D scenes from a dataset. It has an intuitive and convenient framework ...
    • 2D Scene Sketch-Based 3D Scene Retrieval 

      Yuan, Juefei; Li, Bo; Lu, Yijuan; Bai, Song; Bai, Xiang; Bui, Ngoc-Minh; Do, Minh N.; Do, Trong-Le; Duong, Anh-Duc; He, Xinwei; Le, Tu-Khiem; Li, Wenhui; Liu, Anan; Liu, Xiaolong; Nguyen, Khac-Tuan; Nguyen, Vinh-Tiep; Nie, Weizhi; Ninh, Van-Tu; Su, Yuting; Ton-That, Vinh; Tran, Minh-Triet; Xiang, Shu; Zhou, Heyu; Zhou, Yang; Zhou, Zhichao (The Eurographics Association, 2018)
      Sketch-based 3D model retrieval has the intuitiveness advantage over other types of retrieval schemes. Currently, there is a lot of research in sketch-based 3D model retrieval, which usually targets the problem of retrieving ...
    • 2D Shading for Cel Animation 

      Hudon, Matis; Pagés, Rafael; Grogan, Mairéad; Ondřej, Jan; Smolić, Aljoša (ACM, 2018)
      We present a semi-automatic method for creating shades and self-shadows in cel animation. Besides producing attractive images, shades and shadows provide important visual cues about depth, shapes, movement and lighting of ...
    • 2D Sketch Based Recognition of 3D freeform Shape by Using the RBF Neural Network 

      Qin, S. F.; Sun, Guangmin; Wright, D. K.; Lim, S.; Khan, U.; Mao, C. (The Eurographics Association, 2005)
      This paper presents a novel free-form surface recognition method from 2D freehand sketching. The approach is based on the Radial basis function (RBF), an artificial intelligence technique. A simple three-layered network ...
    • 2D Vector Field Visualization Using Furlike Texture 

      Khouas, Leila; Odet, Christophe; Friboulet, Denis (Springer and The Eurographics Association, 1999)
      This paper presents a new technique for 2D vector field visualization. Our approach is based on the use of a furlike texture. For this purpose, we have first developed a texture model that allows two dimensional synthesis ...
    • 2D/3D Semantic Annotation of Spatialized Images for the Documentation and Analysis of Cultural Heritage 

      Manuel, Adeline; Véron, Philippe; Luca, Livio De (The Eurographics Association, 2016)
      The introduction of digital technologies in the documentation methods for cultural heritage has helped to design new tools for the acquisition and management of information collected for multidisciplinary studies. These ...
    • A 2nd generation autostereoscopic 3-D display 

      Lang, S.R.; Travis, A.R.L.; Castle, O.M.; Moore, l.R. (The Eurographics Association, 1992)
    • 3-D Digital Preservation of At-Risk Global Cultural Heritage 

      Lercari, Nicola; Shulze, Jurgen; Wendrich, Willeke; Porter, Benjamin; Burton, Margie; Levy, Thomas E. (The Eurographics Association, 2016)
      Recent current events have dramatically highlighted the vulnerability of the world's material cultural heritage. The 3-D Digital Preservation of At-Risk Global Cultural Heritage project, led by Thomas Levy at UC San Diego, ...
    • 3-Hand Manipulation of Virtual Objects 

      Aguerreche, Laurent; Duval, Thierry; Lécuyer, Anatole (The Eurographics Association, 2009)
      In this paper we introduce a new 3D interaction technique called '3-Hand Manipulation', for multi-user collaborative manipulation of 3D objects. The 3-Hand Manipulation relies on the use of three manipulation points that ...
    • A 33MHz 16. Bit Gradient Calculator for Real-Time Volume Imaging 

      Margala, Martin; Durdle, Nelson G.; Raso, V. James; Hill, Doug L. (The Eurographics Association, 1994)
      This paper describes a gradient calculator which forms an important part of a shading processor being developed for a high resolution high performance real-time general purpose volume imaging system. The proposed architecture ...
    • 360° versus 3D Environments in VR Headsets for an Exploration Task 

      Boukhris, Mehdi; Paljic, Alexis; Lafon-Pham, Dominique (The Eurographics Association, 2017)
      For entertainment, pedagogical or cultural purposes, there is a need for fast and easy setup of virtual environments that represent real ones. The use of 360° video in Virtual Reality Headsets seems like a powerful tool ...
    • 3D and Challenging Materials 

      Mathys, Aurore; Brecko, Jonathan; Spiegel, Didier Van den; Semal, Patrick (IEEE, 2015)
      Museum collections are composed of many different materials with different optical properties. These properties are an important factor to consider when using 3D digitisation as museum artefacts cannot be sprayed with an ...
    • 3D Annotation Transfer 

      Scalas, Andreas; Mortara, Michela; Spagnuolo, Michela (The Eurographics Association, 2017)
      In the last few years, there has been an increase in digitalization efforts within the Cultural Heritage field, which boosted the interest for new strategies to improve documentation standards. While these concepts have ...
    • A 3D CAD Assembly Benchmark 

      Lupinetti, Katia; Giannini, Franca; monti, marina; PERNOT, Jean-Philippe (The Eurographics Association, 2019)
      Evaluating the effectiveness of the systems for the retrieval of 3D assembly models is not trivial. CAD assembly models can be considered similar according to different criteria and at different levels (i.e. globally or ...
    • 3D Cities Rendering and Visualisation: A Web-Based Solution 

      Haje, Noura El; Jessel, Jean-Pierre; Gaildrat, Véronique; Sanza, Cédric (The Eurographics Association, 2016)
      3D cities reconstruction and visualisation have always been a challenging area. Many software have been developed for constructing, editing and visualising 3D virtual cities. These software that allow the semi-automatic ...
    • 3D Computer Graphics-Based Grass Pixel Simulation System for Color Scale Mapping Method 

      Mizuno, Akito; Tanaka, Kojiro; Mikawa, Masahiko; Fujisawa, Makoto (The Eurographics Association, 2023)
      Recently, a wide range of media devices have been developed, with increasing emphasis on activities related to media art using natural elements. Although numerous studies have been conducted to harmonize media devices with ...
    • 3D Design Of Ancient Garments 

      Carrière, Melanie; Skouras, Melina; Hahmann, Stefanie (The Eurographics Association, 2019)
      3D Modeling of this kind of draped clothes worn by a virtual human body is a particularly challenging task in computer graphics primarily due to the combined difficulty of creating layers of numerous fine folds and draping ...