Now showing items 1-20 of 4740

    • A 2-Stages Locomotion Planner for Digital Actors 

      Pettré, Julien; Laumond, Jean-Paul; Siméon, Thierry (The Eurographics Association, 2003)
      This paper presents a solution to the locomotion planning problem for digital actors. The solution is based both on probabilistic motion planning and on motion capture blending and warping. The paper describes the various ...
    • 2BeOn - Interactive Television Supporting Interpersonal Communication 

      Abreu, Jorge; Almeida, Pedro; Branco, Vasco (The Eurographics Association, 2001)
      Interpersonal communication mediated by computer services supports the reinforcement and emergence of new communities brought together by leisure or work interests. This paper presents a workbench system that aims to study ...
    • 2D Image-Based 3D Scene Retrieval 

      Abdul-Rashid, Hameed; Yuan, Juefei; Li, Bo; Lu, Yijuan; Bai, Song; Bai, Xiang; Bui, Ngoc-Minh; Do, Minh N.; Do, Trong-Le; Duong, Anh-Duc; He, Xinwei; Le, Tu-Khiem; Li, Wenhui; Liu, Anan; Liu, Xiaolong; Nguyen, Khac-Tuan; Nguyen, Vinh-Tiep; Nie, Weizhi; Ninh, Van-Tu; Su, Yuting; Ton-That, Vinh; Tran, Minh-Triet; Xiang, Shu; Zhou, Heyu; Zhou, Yang; Zhou, Zhichao (The Eurographics Association, 2018)
      2D scene image-based 3D scene retrieval is a new research topic in the field of 3D object retrieval. Given a 2D scene image, it is to search for relevant 3D scenes from a dataset. It has an intuitive and convenient framework ...
    • 2D Scene Sketch-Based 3D Scene Retrieval 

      Yuan, Juefei; Li, Bo; Lu, Yijuan; Bai, Song; Bai, Xiang; Bui, Ngoc-Minh; Do, Minh N.; Do, Trong-Le; Duong, Anh-Duc; He, Xinwei; Le, Tu-Khiem; Li, Wenhui; Liu, Anan; Liu, Xiaolong; Nguyen, Khac-Tuan; Nguyen, Vinh-Tiep; Nie, Weizhi; Ninh, Van-Tu; Su, Yuting; Ton-That, Vinh; Tran, Minh-Triet; Xiang, Shu; Zhou, Heyu; Zhou, Yang; Zhou, Zhichao (The Eurographics Association, 2018)
      Sketch-based 3D model retrieval has the intuitiveness advantage over other types of retrieval schemes. Currently, there is a lot of research in sketch-based 3D model retrieval, which usually targets the problem of retrieving ...
    • 2D Sketch Based Recognition of 3D freeform Shape by Using the RBF Neural Network 

      Qin, S. F.; Sun, Guangmin; Wright, D. K.; Lim, S.; Khan, U.; Mao, C. (The Eurographics Association, 2005)
      This paper presents a novel free-form surface recognition method from 2D freehand sketching. The approach is based on the Radial basis function (RBF), an artificial intelligence technique. A simple three-layered network ...
    • 2D Vector Field Visualization Using Furlike Texture 

      Khouas, Leila; Odet, Christophe; Friboulet, Denis (Springer and The Eurographics Association, 1999)
      This paper presents a new technique for 2D vector field visualization. Our approach is based on the use of a furlike texture. For this purpose, we have first developed a texture model that allows two dimensional synthesis ...
    • 2D/3D Semantic Annotation of Spatialized Images for the Documentation and Analysis of Cultural Heritage 

      Manuel, Adeline; Véron, Philippe; Luca, Livio De (The Eurographics Association, 2016)
      The introduction of digital technologies in the documentation methods for cultural heritage has helped to design new tools for the acquisition and management of information collected for multidisciplinary studies. These ...
    • A 2nd generation autostereoscopic 3-D display 

      Lang, S.R.; Travis, A.R.L.; Castle, O.M.; Moore, l.R. (The Eurographics Association, 1992)
    • 3-D Digital Preservation of At-Risk Global Cultural Heritage 

      Lercari, Nicola; Shulze, Jurgen; Wendrich, Willeke; Porter, Benjamin; Burton, Margie; Levy, Thomas E. (The Eurographics Association, 2016)
      Recent current events have dramatically highlighted the vulnerability of the world's material cultural heritage. The 3-D Digital Preservation of At-Risk Global Cultural Heritage project, led by Thomas Levy at UC San Diego, ...
    • 3-Hand Manipulation of Virtual Objects 

      Aguerreche, Laurent; Duval, Thierry; Lécuyer, Anatole (The Eurographics Association, 2009)
      In this paper we introduce a new 3D interaction technique called '3-Hand Manipulation', for multi-user collaborative manipulation of 3D objects. The 3-Hand Manipulation relies on the use of three manipulation points that ...
    • A 33MHz 16. Bit Gradient Calculator for Real-Time Volume Imaging 

      Margala, Martin; Durdle, Nelson G.; Raso, V. James; Hill, Doug L. (The Eurographics Association, 1994)
      This paper describes a gradient calculator which forms an important part of a shading processor being developed for a high resolution high performance real-time general purpose volume imaging system. The proposed architecture ...
    • 360° versus 3D Environments in VR Headsets for an Exploration Task 

      Boukhris, Mehdi; Paljic, Alexis; Lafon-Pham, Dominique (The Eurographics Association, 2017)
      For entertainment, pedagogical or cultural purposes, there is a need for fast and easy setup of virtual environments that represent real ones. The use of 360° video in Virtual Reality Headsets seems like a powerful tool ...
    • 3D and Challenging Materials 

      Mathys, Aurore; Brecko, Jonathan; Spiegel, Didier Van den; Semal, Patrick (IEEE, 2015)
      Museum collections are composed of many different materials with different optical properties. These properties are an important factor to consider when using 3D digitisation as museum artefacts cannot be sprayed with an ...
    • 3D Annotation Transfer 

      Scalas, Andreas; Mortara, Michela; Spagnuolo, Michela (The Eurographics Association, 2017)
      In the last few years, there has been an increase in digitalization efforts within the Cultural Heritage field, which boosted the interest for new strategies to improve documentation standards. While these concepts have ...
    • 3D Cities Rendering and Visualisation: A Web-Based Solution 

      Haje, Noura El; Jessel, Jean-Pierre; Gaildrat, Véronique; Sanza, Cédric (The Eurographics Association, 2016)
      3D cities reconstruction and visualisation have always been a challenging area. Many software have been developed for constructing, editing and visualising 3D virtual cities. These software that allow the semi-automatic ...
    • 3D documentation and monitoring of the experimental cleaning operations in the underwater archaeological site of Baia (Italy) 

      Bruno, Fabio; Gallo, Alessandro; Filippo, Francesco De; Muzzupappa, Maurizio; Davidde, Barbara; Caputo, Paolo (The Eurographics Association, 2013)
      The CoMAS project aims to develop new methodologies and tools for the restoration and conservation of submerged archaeological artefacts. One of the project goals is to study the cleaning operations that are intended to ...
    • 3D Documentation and Semantic Aware Representation of Cultural Heritage: the INCEPTION Project 

      Giulio, Roberto Di; Maietti, Federica; Piaia, Emanuele (The Eurographics Association, 2016)
      As part of 3D integrated survey applied to Cultural Heritage, digital documentation is gradually emerging as effective support of many different information in addition to the shape, morphology and dimensional data. The ...
    • 3D documentation of Cultural Heritage artefacts: from data acquisition to virtual conservation and restoration 

      Athanasiou, Eleni; Faka, Marina; Hermon, Sorin; Vassallo, Valentina; Yakoupi, Kyriaki (The Eurographics Association, 2013)
      This paper focuses on the development of a procedure for 3D documentation of Cultural Heritage assets and describes all the steps from the 3D data acquisition of the real object, the post processing the raw data and finally ...
    • 3D Enhanced Model from Multiple Data Sources for the Analysis of the Cylinder Seal of Ibni-Sharrum 

      Pitzalis, Denis; Cignoni, Paolo; Menu, Michel; Aitken, Genevieve (The Eurographics Association, 2008)
      In this paper we present the result of the integration of multiple data sources of different 3D acquisition techniques. These acquisitions have been done in order to create a new way to document works of art that have been ...
    • 3D Face Modeling from Ancient Kabuki Drawings 

      Xu, Weiwei; Akama, Ryo; Tanaka, Hiromi T. (The Eurographics Association, 2005)
      In this paper, we describe a system to reconstruct 3D face model from ancient Japanese Kabuki drawings. Because of the limitation of input, we deform the face model, which is compatible with MPEG-4 face animation standard, ...