Now showing items 4717-4736 of 5413

    • Table Mountains by Virtual Erosion 

      Bene , B.; Arriaga, X. (The Eurographics Association, 2005)
      We present an ef cient algorithm for visual modeling table mountains (mesas) using erosion simulation. The method uses techniques from Computer Graphics to closely model the phenomenon, without relying on physically correct ...
    • Table-driven Adaptive Importance Sampling 

      Cline, David; Adams, Daniel; Egbert, Parris (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Monte Carlo rendering algorithms generally rely on some form of importance sampling to evaluate the measurement equation. Most of these importance sampling methods only take local information into account, however, so the ...
    • Table-top Computed Lighting for Practical Digital Photography 

      Mohan, Ankit; Tumblin, Jack; Bodenheimer, Bobby; Grimm, Cindy; Bailey, Reynold (The Eurographics Association, 2005)
      We apply simplified image-based lighting methods to reduce the equipment, cost, time, and specialized skills required for high-quality photographic lighting of desktop-sized static objects such as museum artifacts. We place ...
    • A Tabletop for the Natural Inspection of Decorative Surfaces 

      Kindsvater, Anton; Eibich, Tom David; Weier, Martin; Hinkenjann, André (The Eurographics Association, 2021)
      Designs for decorative surfaces, such as flooring, must cover several square meters to avoid visible repeats. While the use of desktop systems is feasible to support the designer, it is challenging for a non-domain expert ...
    • Tablorer - An Interactive Tree Visualization System for Tablet PCs 

      Shin, HyunJu; Park, GwangHyun; Han, JungHyun (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      A variety of mobile devices are available today, but there is no dominant tree visualization system in the devices. This paper proposes Tablorer, a novel interactive tree visualization system for medium-sized mobile devices, ...
    • Tactile prints in colour: Studying the Visual Appearance of 2.5D Prints for Heritage Recreations 

      Trujillo-Vazquez, Abigail; Rodriguez Echavarria, Karina; Weyrich, Tim (The Eurographics Association, 2022)
      Printing applications for heritage recreation are a means to allow audiences to appreciate details and engage with cultural materials through closer interaction. A 2.5D print is a media suitable to incorporate visual and ...
    • Taking Advantage of Low Radiative Coupling in 3D Urban Models 

      Beckers, Benoit (The Eurographics Association, 2013)
      We examine different techniques able to enhance the efficiency of urban simulations. Condensation techniques like superelements - well known in the finite element community - are good candidates to improve the heat transfers ...
    • A TaLISMAN: Automatic Text and LIne Segmentation of historical MANuscripts 

      Pintus, Ruggero; Yang, Ying; Gobbetti, Enrico; Rushmeier, Holly (The Eurographics Association, 2014)
      Historical and artistic handwritten books are valuable cultural heritage (CH) items, as they provide information about tangible and intangible cultural aspects from the past. Massive digitization projects have made these ...
    • Taming Liquids for Rapidly Changing Targets 

      Shi, Lin; Yu, Yizhou (The Eurographics Association, 2005)
      Following rapidly changing target objects is a challenging problem in fluid control, especially when the natural fluid motion should be preserved. The fluid should be responsive to the changing configuration of the target ...
    • TAMRESH - Tensor Approximation Multiresolution Hierarchy for Interactive Volume Visualization 

      Suter, Susanne K.; Makhynia, Maxim; Pajarola, Renato (The Eurographics Association and Blackwell Publishing Ltd., 2013)
      Interactive visual analysis of large and complex volume datasets is an ongoing and challenging problem. We tackle this challenge in the context of state-of-the-art out-of-core multiresolution volume rendering by introducing ...
    • Tangible 3D: Hand Gesture Interaction for Immersive 3D Modeling 

      Kim, Hyosun; Albuquerque, Georgia; Havemann, Sven; Fellner, Dieter W. (The Eurographics Association, 2005)
      Most of all interaction tasks relevant for a general three-dimensional virtual environment can be supported by 6DOF control and grab/select input. Obviously a very efficient method is direct manipulation with bare hands, ...
    • Tangible Interaction for 3D Widget Manipulation in Virtual Environments 

      Kruszynski, Krzysztof J.; Liere, Robert van (The Eurographics Association, 2008)
      In this paper we explore the usage of tangible controllers for the manipulation of 3D widgets in scientific visualization applications. Tangible controllers can be more efficient than unrestricted 6-DOF devices, since many ...
    • Tangible Interfaces for Digital Museum Applications 

      Pletinckx, Daniel; Capurro, Carlotta; Nollet, Dries (IEEE, 2015)
      Virtex is the acronym for VIRTual EXhibit. It is an innovative approach for museum storytelling, based on a tangible interface. This article illustrates how the Virtex and Virtex Light systems have been integrated in the ...
    • Tangible Interfaces for VR Cultural Heritage Application - School House Virtual Museum 

      Hulusic, Vedad; Gusia, Linda; Luci, Nita; Smith, Michael (The Eurographics Association, 2021)
      Virtual museums are an important medium for the preservation and dissemination of tangible and intangible cultural heritage as well as for education and public engagement. This is even more important now that focus is being ...
    • Task Management for Irregular-Parallel Workloads on the GPU 

      Tzeng, Stanley; Patney, Anjul; Owens, John D. (The Eurographics Association, 2010)
      We explore software mechanisms for managing irregular tasks on graphics processing units (GPUs). We demonstrate that dynamic scheduling and efficient memory management are critical problems in achieving high efficiency on ...
    • Task-based Augmented Reeb Graphs with Dynamic ST-Trees 

      Gueunet, Charles; Fortin, Pierre; Jomier, Julien; Tierny, Julien (The Eurographics Association, 2019)
      This paper presents, to the best of our knowledge, the first parallel algorithm for the computation of the augmented Reeb graph of piecewise linear scalar data. Such augmented Reeb graphs have a wide range of applications, ...
    • A Task-Based Parallel Rendering Component For Large-Scale Visualization Applications 

      Biedert, Tim; Werner, Kilian; Hentschel, Bernd; Garth, Christoph (The Eurographics Association, 2017)
      An increasingly heterogeneous system landscape in modern high performance computing requires the efficient and portable adaption of performant algorithms to diverse architectures. However, classic hybrid shared-memory/distributed ...
    • Task-driven Posture Optimization for Virtual Characters 

      Liu, Mingxing; Micaelli, Alain; Evrard, Paul; Escande, Adrien (The Eurographics Association, 2012)
      This paper presents a generic approach to find optimal postures, including contact positions, for manipulation tasks. It can be used in either the preparation for a task, or the evaluation of the feasibility of a task ...
    • A Taxonomy of Bidirectional Scattering Distribution Function Lobes for Rendering Engineers 

      McGuire, Morgan; Dorsey, Julie; Haines, Eric; Hughes, John F.; Marschner, Steve; Pharr, Matt; Shirley, Peter (The Eurographics Association, 2020)
      We propose a taxonomy and terminology for rendering engineers to use in describing the main categories of mathematical lobes that are combined to implement bidirectional scattering distribution functions (BSDFs). Bringing ...
    • A taxonomy of motion applications in data visualization 

      Arenas, Irene de la Torre -; Cruz, Pedro (Association for Computing Machinery, Inc (ACM), 2017)
      We propose a new taxonomy that explains the roles of motion in data visualization, focusing especially on their communicative aspects. Our taxonomy clarifies the main axis in how visualization designers can employ motion ...