Now showing items 1266-1285 of 5413

    • Earthquake Simulation for Ancient Building Destruction 

      Fita, Josep Lluis; Besuievsky, Gonzalo; Patow, Gustavo (The Eurographics Association, 2018)
      Research on seismic simulations has been focused mainly on methodologies specially tailored for civil engineering. On the other hand, we have detected a certain lack of this kind of tools for interactive cultural heritage ...
    • Easy Authoring of Image-Supported Short Stories for 3D Scanned Cultural Heritage 

      Comino Trinidad, Marc; Chica, Antoni; Andujar, Carlos (The Eurographics Association, 2020)
      Visual storytelling is a powerful tool for Cultural Heritage communication. However, traditional authoring tools either produce videos that cannot be fully integrated with 3D scanned models, or require 3D content creation ...
    • An easy-to-use multi-dimensional database for the management of cultural heritage buildings 

      Stefani, Chiara; Vallet, Jean-Marc; Luca, Livio De (The Eurographics Association, 2013)
      Multidimensional databases constitute a handy solution to store and display data collected in the fields of conservation and restoration. However, knowledge on the current state of monuments depends on a heterogeneous ...
    • EasySketch2: A Novel Sketch-based Interface for Improving Children's Fine Motor Skills and School Readiness 

      Kim, Honghoe; Taele, Paul; Seo, Jinsil; Liew, Jeffrey; Hammond, Tracy (The Eurographics Association, 2016)
      Children's fine motor skills are associated with enhanced drawing skills, as well as improved creativity, self-regulation skills, and school readiness. Assessing these skills enables parents and teachers to target areas ...
    • EAVL: The Extreme-scale Analysis and Visualization Library 

      Meredith, Jeremy S.; Ahern, Sean; Pugmire, Dave; Sisneros, Robert (The Eurographics Association, 2012)
      Analysis and visualization of the data generated by scientific simulation codes is a key step in enabling science from computation. However, a number of challenges lie along the current hardware and software paths to ...
    • Ebb & Flow: Uncovering Costantino Nivola's Olivetti Sandcast through 3D Fabrication and Virtual Exploration 

      Ahsan, Moonisa; Altea, Giuliana; Bettio, Fabio; Callieri, Marco; Camarda, Antonella; Cignoni, Paolo; Gobbetti, Enrico; Ledda, Paolo; Lutzu, Alessandro; Marton, Fabio; Mignemi, Giuseppe; Ponchio, Federico (The Eurographics Association, 2022)
      We report on the outcomes of a large multi-disciplinary project targeting the physical reproduction and virtual documentation and exploration of the Olivetti sandcast, a monumental (over 100m2) semi-abstract frieze by the ...
    • Echocardiogram Simulator based on Computer-Simulated Heart 

      Hirota, Koichi; Okada, J.; Washio, T.; Hisada, T.; Sugiura, S. (The Eurographics Association, 2009)
      In this paper, we report our approaches to implementing an echocardiography simulator for medical training. The simulator provides experience of diagnosis by echocardiography using normal and endoscope probes; the user ...
    • Edge-Avoiding À-TrousWavelet Transform for fast Global Illumination Filtering 

      Dammertz, Holger; Sewtz, Daniel; Hanika, Johannes; Lensch, Hendrik P. A. (The Eurographics Association, 2010)
      We present a fast and simple filtering method designed for ray traced Monte Carlo global illumination images which achieves real-time rates. Even on modern hardware only few samples can be traced for interactive applications, ...
    • Edge-Aware Volume Smoothing Using L0 Gradient Minimization 

      Wang, Qichao; Tao, Yubo; Lin, Hai (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      In volume visualization, noise in regions of homogeneous material and at boundaries between different materials poses a great challenge in extracting, analyzing and rendering features of interest. In this paper, we present ...
    • Edge-based LBP Description of Surfaces with Colorimetric Patterns 

      Thompson, Elia Moscoso; Biasotti, Silvia (The Eurographics Association, 2018)
      In this paper we target the problem of the retrieval of colour patterns over surfaces. We generalize to surface tessellations the well known Local Binary Pattern (LBP) descriptor for images. The key concept of the LBP is ...
    • Edge-Sharpener: Recovering sharp features in triangulations of non-adaptively re-meshed surfaces 

      Attene, Marco; Falcidieno, Bianca; Rossignac, Jarek; Spagnuolo, Michela (The Eurographics Association, 2003)
      3D scanners, iso-surface extraction procedures, and several recent geometric compression schemes sample surfaces of 3D shapes in a regular fashion, without any attempt to align the samples with the sharp edges and corners ...
    • An Edit Distance for Reeb Graphs 

      Bauer, Ulrich; Fabio, Barbara Di; Landi, Claudia (The Eurographics Association, 2016)
      We consider the problem of assessing the similarity of 3D shapes using Reeb graphs from the standpoint of robustness under perturbations. For this purpose, 3D objects are viewed as spaces endowed with real-valued functions, ...
    • Editing Dynamic Human Motions via Momentum and Force 

      Sok, Kwang Won; Yamane, Katsu; Lee, Jehee; Hodgins, Jessica K. (The Eurographics Association, 2010)
      We present an integrated framework for interactive editing of the momentum and external forces in a motion capture sequence. Allowing user control of the momentum and forces provides a powerful and intuitive editing tool ...
    • Editing Level-Set Models with Sketched Curves 

      Eyiyurekli, M.; Grimm, C.; Breen, D. (The Eurographics Association, 2009)
      Level set models are deformable implicit surfaces where the deformation is controlled by a speed function in the level set partial differential equation (PDE). These models are widely used in computer graphics applications ...
    • Educational Virtual Reality Visualisations of Heritage Sites 

      John, David; Shaw, Lawrence; Cheetham, Paul; Manley, Harry; Stone, Aaron A.; Blakeburn, Michaela; Gosling, Karl (The Eurographics Association, 2017)
      This paper discusses the use of games engines to create virtual heritage applications. The use of 3D software for cultural or heritage applications is discussed with reference to the capabilities and potential of games ...
    • Educative Visuals - Digital Delivery of Architectural Information for (potential) Heritage Buildings 

      Kwee, Verdy; Radford, Antony; Bruton, Dean (The Eurographics Association, 2006)
      The paper proposes models that address current issues and considerations at several key levels relating to treatment of architectural information, its presentation and delivery methods specific to architecture education ...
    • eFASE: Expressive Facial Animation Synthesis and Editing with Phoneme-Isomap Controls 

      Deng, Zhigang; Neumann, Ulrich (The Eurographics Association, 2006)
      This paper presents a novel data-driven system for expressive facial animation synthesis and editing. Given novel phoneme-aligned speech input and its emotion modifiers (specifications), this system automatically generates ...
    • Effect of Appearance on Perception of Deformation 

      Han, Donghui; Keyser, John (ACM Siggraph, 2015)
      We provide an experimental validation that appearance of an object can influence the perception of its level of deformation in a 3D simulation. Our study provides helpful insights in how to improve visual plausibility of ...
    • Effect of Avatar Anthropomorphism on Body Ownership, Attractiveness and Collaboration in Immersive Virtual Environments 

      Gorisse, Geoffrey; Dubosc, Charlotte; Christmann, Olivier; Fleury, Sylvain; Poinsot, Killian; Richir, Simon (The Eurographics Association, 2020)
      Effective collaboration in immersive virtual environments requires to be able to communicate flawlessly using both verbal and non-verbal communication. We present an experiment investigating the impact of anthropomorphism ...
    • The Effect of Task on Classification Accuracy: Using Gesture Recognition Techniques in Free-Sketch Recognition 

      Field, Martin; Gordon, Sam; Peterson, Eric; Robinson, Raquel; Stahovich, Thomas; Alvarado, Christine (The Eurographics Association, 2009)
      Generating, grouping, and labeling free-sketch data is a difficult and time-consuming task for both user study participants and researchers. To simplify this process for both parties, we would like to have users draw ...