Browsing EG2016 by Title
Now showing items 113-116 of 116
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VBTC: GPU-Friendly Variable Block Size Texture Encoding
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Recent advances in computer graphics have relied on high-quality textures in order to generate photorealistic real-time images. Texture compression standards meet these growing demands for data, but current texture compression ... -
A Video Games Technologies Course: Teaching, Learning, and Research
(The Eurographics Association, 2016)In the last decade, several higher education institutions began to provide courses and/or degrees in games content creation, games design, and games development, largely because of the astonishing growth of games as one ... -
Visual Attention from a Graphics Point of View
(The Eurographics Association, 2016)Eye movements are a reliable indicator of overt visual attention. Because multiple factors influence where people attend in images, understanding how our attention is deployed and predicting where we look at are challenging, ... -
A Visualisation Course in a Game Development Curriculum
(The Eurographics Association, 2016)Visualisation courses can often be found as part of a computer science curriculum. These basic or advanced level courses are often taught in terms of information visualisation, scientific visualisation or a combination of ...