Browsing EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage by Title
Now showing items 353-372 of 742
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Integrated High-Quality Acquisition of Geometry and Appearance for Cultural Heritage
(The Eurographics Association, 2011)Current research trends demonstrate that, for a wide range of applications in cultural heritage, 3D shape acquisition alone is not sufficient. To generate a digital replica of a real world object the digitized geometric ... -
Integrated method for tracking changes in archeo-landscapes using remote and close-range technologies
(The Eurographics Association, 2013)The importance of visible built heritage and archeolandscapes for preservation of collective memory and identity is widely acknowledged across disciplines regarding heritage protection and valorisation. The complex analysis ... -
Integrated Spatio-temporal Documentation and Analysis of Archaeological Stratifications Using the Harris Matrix
(The Eurographics Association, 2018)The Harris Matrix (HM) is the fundamental diagrammatic representation of relative time for an archaeological site and the de facto standard for the representation of a stratigraphic sequence - the backbone for archaeological ... -
An integrated Survey Experience for Assessing the Seismic Vulnerability of Senigallia's Fortress (Italy) - Documentation for Conservation and FEM Modeling
(IEEE, 2015)The paper presents the results of research carried out by an interdisciplinary team at the SAD in Ascoli Piceno in collaboration with MiBACT to verify the seismic safety of national museums. The object of study was the ... -
Integrated Volume Visualisation of Archaeological Ground Penetrating Radar Data
(The Eurographics Association, 2018)The non-invasive prospection of our archaeological heritage is one of the main tasks of modern archaeology and often provides the necessary bases for further activities, such as special protection or intensified research. ... -
Integrating building information modelling and semantic web technologies for management of built heritage information
(The Eurographics Association, 2013)The historical built environment is acknowledged as a valuable but complex material and cultural resource that needs to be preserved. Digital technologies give the opportunity to improve and expand the comprehension of the ... -
Integrating Traditional Methods with New Technologies
(IEEE, 2015)Various archeological evidence suggest the significance of the ancient city of Gortyn, capital of the Roman province of Crete since 67 AD till the end of the supremacy of the Roman Empire, around the VII century. Still a ... -
Integrative 3D Recording Methods of Historic Architecture - Burg Hohenecken Castle from Southwest Germany
(IEEE, 2015)This paper explores the methodology and application of laser scanning and photogrammetric recording methods to a very complex castle ruin. These methods allow for exact measurements to be made and the production of 3D ... -
Interacting with Ancient Egypt Remains in High-Fidelity Virtual Reality Experiences
(The Eurographics Association, 2023)With the continuous advancement of Virtual Reality (VR) and related technologies, it is possible to envisage ever new ways to let users experience cultural heritage. Like in any application domain, however, one of the ... -
Interaction Design as Catalyzer of Creative and Interpretative Praxes in Museum Context
(The Eurographics Association, 2023)This paper argues that interaction design (IxD) can suggest valid solutions in rethinking museum mediation, focusing on conservation data as reference case study. Eliciting interest, it is possible to conceive meaningful ... -
Interaction Styles in a Multi-Modal Virtual Museum
(The Eurographics Association, 2023)Virtual Reality is used for creating immersive experiences with rich interactions in many application domains, from video games, simulations, and training, to cultural heritage and educational applications. Taking advantage ... -
Interaction with 3D Models on Virtual Archaeological Sites
(The Eurographics Association, 2020)The extraction of artifacts during the excavation of an archaeological site usually implies the loss of spatial references among the extracted vestiges. In this work we introduce a way to compute spatial relationships among ... -
Interaction with Replicas of Small Pieces: Using Complementary Technologies to Maximize Visitors' Experience
(The Eurographics Association, 2009)Current technologies for digitizing artifacts allow us to create compelling virtual installations, in which visitors learn about them through playing and exploring virtual proxies. However, different technologies enhance ... -
Interactive 3D Application for the multimedia valorization of the restoration process of the Fountain of the Lions of the Alhambra based on 3D laser scanner registration
(IEEE, 2015)In the intervention for the restoration of the Fountain of the Lions, the Council of the Alhambra and Generalife developed an application using all available techniques for its graphic documentation, employing a multiplicity ... -
Interactive 3D Artefact Puzzles to Support Engagement Beyond the Museum Environment
(The Eurographics Association, 2021)The need for online 3D interactive experiences was evidenced during the COVID-19 lockdowns, as audiences across the world have been unable to visit museums, physically interact with their collections on site or digitally ... -
Interactive 3D Exploration of a Virtual Sculpture Collection: an Analysis of User Behavior in Museum Settings
(The Eurographics Association, 2016)We present a usage analysis of an interactive system for the exploration of highly detailed 3D models of a collection of protostoric mediterranean sculptures. In this system, after selecting the object of interest inside ... -
Interactive Augmented Experiences for Cultural Historical Events
(The Eurographics Association, 2007)This paper presents a project called Bidaiatzera based on Augmented Reality technologies for leisure and educational applications with tourist, cultural or socio-economic contents. Augmented Reality technologies provide a ... -
Interactive Cloth Editing and Simulation in Virtual Reality Applications for Theater Professionals
(The Eurographics Association, 2004)This paper presents an efficient framework for the interactive simulation and editing of clothing over avatars. Specifically, a very efficient costume designer application is proposed based on new developments in cloth ... -
Interactive Digital Narrative Authoring Tools and Hybrid Experiences in Cultural Heritage: An Integrated Review
(The Eurographics Association, 2023)Interactive Digital Narrative Authoring Tools (IDN-AT) are software applications that allow users, without the need for programming skills, to create, design, and publish interactive digital narrative applications. In the ... -
Interactive Domitilla Catacomb Exploration
(The Eurographics Association, 2009)In this paper we present an approach for interactive visualization and manipulation of huge point clouds. Archaeological monuments like the Domitilla Catacomb in Rome lead to data sets surpassing 1 Billion (109) points or ...