Browsing EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage by Title
Now showing items 311-330 of 742
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A Hand-held 3D-Printed Box Projector - Study for a Souvenir from a Mixed-Reality Experience
(IEEE, 2015)The most recent developments in digital technology have given rise to an increasingly close, articulate, and profitable contamination between reality and virtuality, creating a completely new mixed-reality experience in ... -
Haptic Navigation and Exploration of High Quality Pre-rendered Environments
(The Eurographics Association, 2006)Visualising in real-time high quality virtual environments, which are suitable for cultural heritage and virtual tourism, is often a challenging endeavour. This is primarily, due to the cost of rendering complex architectural ... -
Harvesting Dynamic 3D Worlds from Commodity Sensor Clouds
(The Eurographics Association, 2016)The EU FP7 FET-Open project ''Harvest4D: Harvesting Dynamic 3D Worlds from Commodity Sensor Clouds'' deals with the acquisition, processing, and display of dynamic 3D data. Technological progress is offering us a wide-spread ... -
Heritage Move. A Natural and Lightweight Navigation Schema for Low-Cost, Non-Stationary Immersive Virtual Environments
(IEEE, 2015)Experiencing 3D models of historical reconstructions and places is still an active issue considering the wide variety of displaying and interaction devices for immersive Virtual Reality. Moreover, as standards are missing, ... -
Heritage Pieces Integration in Autonomous Augmented Reality Systems: Key problems and Solutions
(The Eurographics Association, 2008)Nowadays virtual reality users and professionals demand a growing quality and a higher degree of realism in development and applications. Among these technologies augmented reality systems stand out due to their complexity ... -
HerMeS - HERitage sMart social mEdia aSsistant: from Requirement Elicitation to Data Modelling for Feeding Artificial Intelligence Recommendation System
(The Eurographics Association, 2023)In the last years, several mobile APPs have been developed within the cultural tourism domain to give new impetus to this sector which is booming both in Italy and worldwide. In the wake of the increasing importance of ... -
High Dynamic Range Display of Authentically Illuminated Byzantine Art from Cyprus
(The Eurographics Association, 2007)High-fidelity computer reconstructions of cultural heritage sites attempt to create a faithful representation of the past physical environment. This includes modeling the scene to high precision, and accurately simulating ... -
High Dynamic Range Video for Cultural Heritage Documentation and Experimental Archaeology
(The Eurographics Association, 2010)Video recording and photography are frequently used to document Cultural Heritage (CH) objects and sites. High Dynamic Range (HDR) imaging is increasingly being used as it allows a wider range of light to be considered ... -
High Fidelity Lighting of Knossos
(The Eurographics Association, 2003)Five kilometres from Heraklion, Crete is the Minoan Palace of Knossos. First discovered in 1878 by Minos Kalokairinos, the site today is most commonly associated with Sir Arthur Evans who bought the space in 1898 when ... -
High performance hybrid FEM/DEM simulation tool for numerical analysis of historical structures
(The Eurographics Association, 2013)The current paper aims at presenting the various aspects of a modeling and simulation framework dedicated to the study of historical structures considered as complex mechanical systems with interactions (contact, friction, ... -
High Quality PTM Acquisition: Reflection Transformation Imaging for Large Objects
(The Eurographics Association, 2006)Reflection Transformation Imaging has proved to be a powerful method to acquire and represent the 3D reflectance properties of an object, displaying them as a 2D image. Recently, Polynomial Texture Maps (PTM), which are ... -
High Resolution 2D-/3D-Scanning and Deep Learning Segmentation for Digitization of Fragmented Wall Paintings
(The Eurographics Association, 2023)The preservation and study of mural wall paintings often involve the collection of numerous fragments with unknown context. In this paper the authors present a case study involving a Roman wall painting discovered in 2013 ... -
High Resolution Acquisition of Detailed Surfaces with Lens-Shifted Structured Light
(The Eurographics Association, 2010)We present a novel 3D geometry acquisition technique at high resolution based on structured light reconstruction with a low-cost projector-camera system. Using a 1D mechanical lens-shifter extension in the projector light ... -
A High-Level Tool for Curators of 3D Virtual Visits and ist Application to a Virtual Exhibition of Renaissance Frescoes
(The Eurographics Association, 2010)This paper presents a high-level tool to build 3D virtual exhibitions from pre-existing 3D models and design virtual visits. Our tool exploits AI techniques and careful interaction design to require minimal technical ... -
High-Quality Point Based Rendering Using Fast Single Pass Interpolation
(IEEE, 2015)We present a method to improve the visual quality of point cloud renderings through a nearest-neighbor-like interpolation of points. This allows applications to render points at larger sizes in order to reduce holes, without ... -
Histogram of Oriented Gradients for Maya Glyph Retrieval
(The Eurographics Association, 2017)Deciphering the Maya writing is an ongoing effort that has already started in the early 19th century. Inexpertly-created drawings of Maya writing systems resulted in a large number of misinterpretations concerning the ... -
Home, sense of place and visitors intepretation of digital cultural immersive experiences in museums.
(The Eurographics Association, 2013)What is the relationship between the visitor's hybrid identity and his/her interpretation process? How can his/her relationship with one or more places affect the understanding of a real place, a virtual place, or a digital ... -
Hybrid Virtual Reality Touch Table - An Immersive Collaborative Platform for Public Explanatory Use of Cultural Objects and Sites
(The Eurographics Association, 2017)In this work we present an interactive and immersive solution for scientific data exploration which target visitors to museums and science centers, where the visitors themselves can conduct self-guided tours of scientific ... -
Hybrid XR Collaborative and Guided Experiences in Cultural Heritage: Brancacci POV Prototype
(The Eurographics Association, 2023)In this work, we present a research prototype of a hybrid XR experience for cultural tourism, accessible by any potential device, including immersive VR headsets. It has been designed to better answer visitors' expectations ... -
iClay: Digitizing Cuneiform
(The Eurographics Association, 2004)Advances in digital technology for the graphic and textual representation of manuscripts have not, until recently, been applied to the world's oldest manuscripts, cuneiform tablets. This is due in large part both to the ...