Now showing items 1-20 of 587

    • Scholarly documentation through digital storytelling: opening the tomb of Ramsses II 

      Cain, Kevin (The Eurographics Association, 2003)
      Ramsses II's large but damaged tomb in Egypt's Valley of the Kings is now being revived by a French team (CNRS). Current excavation and study is meant to culminate not only in the tomb's first complete publication, but ...
    • Web-based visualization of virtual archaeological sites 

      Grabner, Markus; Wozelka, Ralph; Mirchandani, Manish; Schindler, Konrad (The Eurographics Association, 2003)
      We present a web-based visualization tool for archaeological sites that has been developed within the 3D Murale project. The problem of structuring the scene prior to visualization is addressed by an extension to the 3D ...
    • Managing the real with the virtual: A role for digital media recording in archaeological fieldwork 

      LÓPEZ, Michael ASHLEY (The Eurographics Association, 2003)
      Recent innovations in digital media have allowed for a surge of new techniques to be applied to an old problem - how to record and archive the archaeological record and the process of archaeological fieldwork. Like many ...
    • High Fidelity Lighting of Knossos 

      Roussos, Ioannis; Chalmers, Alan (The Eurographics Association, 2003)
      Five kilometres from Heraklion, Crete is the Minoan Palace of Knossos. First discovered in 1878 by Minos Kalokairinos, the site today is most commonly associated with Sir Arthur Evans who bought the space in 1898 when ...
    • Virtual Vessel Reconstruction from a Fragment s Profile 

      Kampel, M.; Melero, F. J. (The Eurographics Association, 2003)
      Every archaeological excavation must deal with a vast number of ceramic fragments. The documentation, administration and scientific processing of these fragments represent a temporal, personnel, and financial problem. Up ...
    • Portals: Aiding Navigation in Virtual Museums 

      Kotziampasis, Ioannis; Sidwell, Nathan; Chalmers, Alan (The Eurographics Association, 2003)
      Distributed virtual environments offer an efficient way for a number of users to create complex 3D virtual worlds. However, navigation within these virtual environments can be significantly hampered by the lack of ...
    • VCLab s Tools for 3D range data processing 

      Callieri, M.; Cignoni, P.; Ganovelli, F.; Montani, C.; Pingi, P.; Scopigno, R. (The Eurographics Association, 2003)
      Post-processing of 3D scanned data is still the bottleneck for a wider diffusion of this technology. In this paper we describe our second generation tools for processing 3D scanned data. In particular, our tools support: ...
    • Computer Aided Analysis of Underdrawings in Infrared Reflectograms 

      Kammerer, Paul; Zolda, Ernestine; Sablatnig, Robert (The Eurographics Association, 2003)
      Recent developments in computer vision are providing powerful tools for the evaluation of data gathered by art historians and archaeologists. New camera hardware allows new insights into cultural heritage, especially if ...
    • The Dissemination and Promotion of Cultural Heritage Sites to People 'on the move' Employing Digital TV. 

      Tsekleves, E.; Cosmas, J. (The Eurographics Association, 2003)
      This paper examines the CHIMBS (Cultural Heritage Interactive Multimedia Broadcast Services) research project that endeavours to create cultural heritage related service scenarios. The aim is to promote and disseminate ...
    • Modelling the Walled City of Nicosia 

      Dikaiakou, M.; Efthymiou, A.; Chrysanthou, Y. (The Eurographics Association, 2003)
      This paper presents our initial results in producing a 3D model of the Chrysaliniotisa Quarter in Nicosia using the GIS data of the region, and an analysis of the structure of the area s buildings. We tried to create a ...
    • On the Interactive 3D Reconstruction of Iberian Vessels 

      Melero, F.J.; Torres, J.C.; León, A. (The Eurographics Association, 2003)
      Reconstructing vessels from sherds is a complex task, specially for hand made pottery. That is the case of the Iberian vessels. The reconstruction process can be done in three steps: orientation of the sherd, computing the ...
    • Enhancing Virtual Reality Walkthroughs of Archaeological Sites 

      Papaioannou, G.; Gaitatzes, A.; Christopoulos, D. (The Eurographics Association, 2003)
      This paper describes the methodological aspects of the application of various established and new graphics techniques in virtual reality applications, in order to visually enrich conventional walkthroughs and extend the ...
    • Animating the Dance Archives 

      Wilke, Lars; Calvert, Tom; Ryman, Rhonda; Fox, Ilene (The Eurographics Association, 2003)
      Dance notation systems such as Labanotation provide a means to record the scores that are necessary for dance reconstruction and archival recording. To make Labanotation scores more accessible to dancers, choreographers ...
    • Genuine Archaeology and Real Computer Graphics 

      Brown, Duncan (The Eurographics Association, 2003)
      There are many places where archaeology and computer graphics meet, but perhaps it is time we identified where they really fit together. It may also be useful to follow this up with a consideration of how, since the ...
    • Visualisation of Highly Textured Surfaces 

      El-Hakim, Sabry F.; Gonzo, Lorenzo; Picard, Michel; Girardi, Stefano; Simoni, Andrea; Paquet, Eric; Viktor, Herna; Brenner, Claus (The Eurographics Association, 2003)
      We address the main issues in real-time visualization and interactive manipulation of highly textured surfaces. For applications such as cultural heritage, achieving this will give a vista to scientists, conservationists, ...
    • Digital Reunification of the Parthenon and its Sculptures 

      Stumpfel, Jessi; Tchou, Christopher; Yun, Nathan; Martinez, Philippe; Hawkins, Timothy; Jones, Andrew; Emerson, Brian; Debevec, Paul (The Eurographics Association, 2003)
      The location, condition, and number of the Parthenon sculptures present a considerable challenge to archeologists and researchers studying this monument. Although the Parthenon proudly stands on the Athenian Acropolis after ...
    • Presenting an Archaeological Site in the Virtual Showcase 

      Ledermann, Florian; Schmalstieg, Dieter (The Eurographics Association, 2003)
      In this paper, we present our effort to use augmented reality technology to present an archaeological site inside the 'Virtual Showcase'. A scale model of the ruin of the roman 'Heidentor' is complemented with virtual ...
    • Design and Application of an Augmented Reality System for continuous, context-sensitive guided tours of indoor and outdoor cultural sites and museums 

      Vlahakis, V.; Pliakas, T.; Demiris, A.; Ioannidis, N. (The Eurographics Association, 2003)
      The exploitation of augmented reality and mobile computing for the implementation of context and locationsensitive tours of archaeological sites and museums is explored in this paper. The LIFEPLUS system is presented as a ...
    • Multi-Platform Skeletal Visualisation and Reproduction in Stereolithography 

      Magnanti, B.; Nicholls, A.; Sayle, R. (The Eurographics Association, 2003)
      Adapting well-known molecular visualisation packages to accommodate the display of skeletal human remains is discussed. Features of the system include rapid generation of surfaces, real-time manipulation, viewing of the ...
    • Photorealism and Non-Photorealism in Virtual Heritage Representation 

      Roussou, Maria; Drettakis, George (The Eurographics Association, 2003)
      The area of virtual heritage has long been concentrated on generating digital reconstructions of historical or archaeological artefacts and sites with enough fidelity to be truly accurate representations of their real-world ...