Now showing items 7-26 of 56

    • CHC+RT: Coherent Hierarchical Culling for Ray Tracing 

      Mattausch, Oliver; Bittner, Jirí; Jaspe, Alberto; Gobbetti, Enrico; Wimmer, Michael; Pajarola, Renato (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We propose a new technique for in-core and out-of-core GPU ray tracing using a generalization of hierarchical occlusion culling in the style of the CHC++ method. Our method exploits the rasterization pipeline and hardware ...
    • Color Sequence Preserving Decolorization 

      Yoo, Min-Joon; Lee, In-Kwon; Lee, Seungyong (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Many visualization techniques use images containing meaningful color sequences. If such images are converted to grayscale, the sequence is often distorted, compromising the information in the image.We preserve the significance ...
    • Composition-Aware Scene Optimization for Product Images 

      Liu, Tianqiang; McCann, Jim; Li, Wilmot; Funkhouser, Thomas (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Increasingly, companies are creating product advertisements and catalog images using computer renderings of 3D scenes. A common goal for these companies is to create aesthetically appealing compositions that highlight ...
    • Comprehensible Video Thumbnails 

      Kim, Jongdae; Gray, Charles; Asente, Paul; Collomosse, John (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present the Comprehensible Video Thumbnail; an automatically generated visual précis that summarizes salient objects and their dynamics within a video clip. Salient moving objects are detected within clips using a novel ...
    • Compressive Image Reconstruction in Reduced Union of Subspaces 

      Miandji, Ehsan; Kronander, Joel; Unger, Jonas (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a new compressed sensing framework for reconstruction of incomplete and possibly noisy images and their higher dimensional variants, e.g. animations and light-fields. The algorithm relies on a learning-based ...
    • Content-Independent Multi-Spectral Display Using Superimposed Projections 

      Li, Yuqi; Majumder, Aditi; Lu, Dongming; Gopi, Meenakshisundaram (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Many works focus on multi-spectral capture and analysis, but multi-spectral display still remains a challenge. Most prior works on multi-primary displays use ad-hoc narrow band primaries that assure a larger color gamut, ...
    • A Cut-Cell Geometric Multigrid Poisson Solver for Fluid Simulation 

      Weber, Daniel; Mueller-Roemer, Johannes; Stork, André; Fellner, Dieter W. (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a novel multigrid scheme based on a cut-cell formulation on regular staggered grids which generates compatible systems of linear equations on all levels of the multigrid hierarchy. This geometrically motivated ...
    • Database-Assisted Object Retrieval for Real-Time 3D Reconstruction 

      Li, Yangyan; Dai, Angela; Guibas, Leonidas; Nießner, Matthias (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      In recent years, real-time 3D scanning technology has developed significantly and is now able to capture large environments with considerable accuracy. Unfortunately, the reconstructed geometry still suffers from incompleteness, ...
    • Designing Camera Networks by Convex Quadratic Programming 

      Ghanem, Bernard; Cao, Yuanhao; Wonka, Peter (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      In this paper, we study the problem of automatic camera placement for computer graphics and computer vision applications. We extend the problem formulations of previous work by proposing a novel way to incorporate visibility ...
    • A Dimension-reduced Pressure Solver for Liquid Simulations 

      Ando, Ryoichi; Thürey, Nils; Wojtan, Chris (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      This work presents a method for efficiently simplifying the pressure projection step in a liquid simulation. We first devise a straightforward dimension reduction technique that dramatically reduces the cost of solving the ...
    • Distilled Collections from Textual Image Queries 

      Averbuch-Elor, Hadar; Wan, Yunhai; Qian, Yiming; Gong, Minglun; Kopf, Johannes; Zhang, Hao; Cohen-Or, Daniel (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a distillation algorithm which operates on a large, unstructured, and noisy collection of internet images returned from an online object query. We introduce the notion of a distilled set, which is a clean, ...
    • EUROGRAPHICS 2015: CGF 34-2 Frontmatter 

      Olga Sorkine-Hornung; Michael Wimmer (The Eurographics Association and John Wiley & Sons Ltd., 2015)
    • General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering 

      Bauszat, Pablo; Eisemann, Martin; Eisemann, Elmar; Magnor, Marcus (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Adaptive filtering techniques have proven successful in handling non-uniform noise in Monte-Carlo rendering approaches. A recent trend is to choose an optimal filter per pixel from a selection of non spatially-varying ...
    • Generating Design Suggestions under Tight Constraints with Gradient-based Probabilistic Programming 

      Ritchie, Daniel; Lin, Sharon; Goodman, Noah D.; Hanrahan, Pat (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a system for generating suggestions from highly-constrained, continuous design spaces. We formulate suggestion as sampling from a probability distribution; constraints are represented as factors that concentrate ...
    • Guiding Image Manipulations using Shape-appearance Subspaces from Co-alignment of Image Collections 

      Nguyen, Chuong H.; Nalbach, Oliver; Ritschel, Tobias; Seidel, Hans-Peter (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We propose a system to restrict the manipulation of shape and appearance in an image to a valid subspace which we learn from a collection of exemplar images. To this end, we automatically co-align a collection of images ...
    • Hallucinating Stereoscopy from a Single Image 

      Zeng, Qiong; Chen, Wenzheng; Wang, Huan; Tu, Changhe; Cohen-Or, Daniel; Lischinski, Dani; Chen, Baoquan (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We introduce a novel method for enabling stereoscopic viewing of a scene from a single pre-segmented image. Rather than attempting full 3D reconstruction or accurate depth map recovery, we hallucinate a rough approximation ...
    • Hardware-Based Non-Photorealistic Rendering Using a Painting Robot 

      Lindemeier, Thomas; Metzner, Jens; Pollak, Lena; Deussen, Oliver (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We describe a painting machine and associated algorithms. Our modified industrial robot works with visual feedback and applies acrylic paint from a repository to a canvas until the created painting resembles a given input ...
    • High Reliefs from 3D Scenes 

      Arpa, Sami; Süsstrunk, Sabine; Hersch, Roger D. (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a method for synthesizing high reliefs, a sculpting technique that attaches 3D objects onto a 2D surface within a limited depth range. The main challenges are the preservation of distinct scene parts by preserving ...
    • High-Order Recursive Filtering of Non-Uniformly Sampled Signals for Image and Video Processing 

      Gastal, Eduardo S. L.; Oliveira, Manuel M. (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a discrete-time mathematical formulation for applying recursive digital filters to non-uniformly sampled signals. Our solution presents several desirable features: it preserves the stability of the original ...
    • IlluminationCut 

      Bus, Norbert; Mustafa, Nabil H.; Biri, Venceslas (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a novel algorithm, IlluminationCut, for rendering images using the many-lights framework. It handles any light source that can be approximated with virtual point lights (VPLs) as well as highly glossy materials. ...