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Now showing items 81-90 of 167
Animating Articulated Characters using Wiggly Splines
(ACM Siggraph, 2015)
We propose a new framework for spacetime optimization that can generate artistic motion with a long planning horizon for complex virtual characters. The scheme can be used for generating general types of motion and neither ...
Light Field Techniques for Reflections and Refractions
(The Eurographics Association, 1999)
Reflections and refractions are important visual effects that have long been considered too costly for interactive applications. Although most contemporary graphics hardware supports reflections off curved surfaces in the ...
3D Material Style Transfer
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
This work proposes a technique to transfer the material style or mood from a guide source such as an image or video onto a target 3D scene. It formulates the problem as a combinatorial optimization of assigning discrete ...
A Correlated Parts Model for Object Detection in Large 3D Scans
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
This paper addresses the problem of detecting objects in 3D scans according to object classes learned from sparse user annotation. We model objects belonging to a class by a set of fully correlated parts, encoding dependencies ...
Automatically Rigging Multi-component Characters
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
Rigging an arbitrary 3D character by creating an animation skeleton is a time-consuming process even for experienced animators. In this paper, we present an algorithm that automatically creates animation rigs for multicomponent ...
Scalable Remote Rendering with Depth and Motion-flow Augmented Streaming
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
In this paper, we focus on efficient compression and streaming of frames rendered from a dynamic 3D model. Remote rendering and on-the-fly streaming become increasingly attractive for interactive applications. Data is kept ...
Guiding Image Manipulations using Shape-appearance Subspaces from Co-alignment of Image Collections
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We propose a system to restrict the manipulation of shape and appearance in an image to a valid subspace which we learn from a collection of exemplar images. To this end, we automatically co-align a collection of images ...
Predicting Display Visibility Under Dynamically Changing Lighting Conditions
(The Eurographics Association and Blackwell Publishing Ltd, 2009)
Display devices, more than ever, are finding their ways into electronic consumer goods as a result of recent trends in providing more functionality and user interaction. Combined with the new developments in display ...
NoRM: No-Reference Image Quality Metric for Realistic Image Synthesis
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
Synthetically generating images and video frames of complex 3D scenes using some photo-realistic rendering software is often prone to artifacts and requires expert knowledge to tune the parameters. The manual work required ...
TRIMO A Workstation-Based Interactive System for the Generation, Manipulation, and Display of Surfaces over Arbitrary Topological Meshes
(Eurographics Association, 1990)
TRIMO has been designed as a workstation-based interactive system for the generation, manipulation, and display of surfaces over arbitrary toplogical meshes. In addition to rational tensor product Bezier and B-spline ...