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    Measurement-Based Interactive Simulation of Viscoelastic Solids 

    Schoner, Jeffrey L.; Lang, Jochen; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing, Inc, 2004)
    Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper presents a method for simulating viscoelastic ...
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    Editing Object Behaviour in Video Sequences 

    Scholz, Volker; El-Abed, Sascha; Seidel, Hans-Peter; Magnor, Marcus (The Eurographics Association and Blackwell Publishing Ltd, 2009)
    While there are various commercial-strength editing tools available today for still images, object-based manipulation of real-world video footage is still a challenging problem. In this system paper, we present a framework ...
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    Perceptually Guided Corrective Splatting 

    Haber, Jorg; Myszkowski, Karol; Yamauchi, Hitoshi; Seidel, Hans-Peter (Blackwell Publishers Ltd and the Eurographics Association, 2001)
    One of the basic difficulties with interactive walkthroughs is the high quality rendering of object surfaces with non-diffuse light scattering characteristics. Since full ray tracing at interactive rates is usually impossible, ...
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    Hardware-Accelerated Rendering of Photo Hulls 

    Li, Ming; Magnor, Marcus; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing, Inc, 2004)
    This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which is the maximal photo-consistent shape. We ...
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    Exchanging Faces in Images 

    Blanz, Volker; Scherbaum, Kristina; Vetter, Thomas; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing, Inc, 2004)
    Pasting somebody's face into an existing image with traditional photo retouching and digital image processing tools has only been possible if both images show the face from the same viewpoint and with the same illumination. ...
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    Efficient Rendering of Local Subsurface Scattering 

    Mertens, Tom; Kautz, Jan; Bekaert, Philippe; Van Reeth, Frank; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd., 2005)
    A novel approach is presented to efficiently render local subsurface scattering effects. We introduce an importance sampling scheme for a practical subsurface scattering model. It leads to a simple and efficient rendering ...
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    Harmonic Guidance for Surface Deformation 

    Zayer, Rhaleb; Roessl, Christian; Karni, Zachi; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing, Inc, 2005)
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    Topological Construction and Visualization of Higher Order 3D Vector Fields 

    Weinkauf, Tino; Theisel, Holger; Hege, Hans-Christian; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing, Inc, 2004)
    We present the first algorithm for constructing 3D vector fields based on their topological skeleton. The skeleton itself is modeled by interactively moving a number of control polygons. Then a piecewise linear vector field ...
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    EG Editorial 

    Brunet, Pere; Willis, Phil; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd., 2005)
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    Lightness Perception in Tone Reproduction for High Dynamic Range Images 

    Krawczyk, Grzegorz; Myszkowski, Karol; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing, Inc, 2005)
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    Seidel, Hans-Peter (73)
    Myszkowski, Karol (12)Kautz, Jan (8)Havran, Vlastimil (6)Herzog, Robert (5)Theisel, Holger (5)Krawczyk, Grzegorz (4)Lensch, Hendrik P. A. (4)Theobalt, Christian (4)Bekaert, Philippe (3)... View MoreSubjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling (4)I.3.1 [Computer Graphics] (3)I.3.3 [Computer Graphics] (2)Shading (2)Shadowing and Texture (2)Animation (1)Bitmap and frame buffer operations (1)Buffer Tricks. (1)Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation - Digitizing and Scanning; I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Physically Based Modeling (1)Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation Bitmap and Frame Buffer Operations; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Color, Shading, Shadowing and Texture (1)... View MoreDate Issued2005 (12)2007 (12)2008 (9)2003 (8)2004 (7)2006 (7)2001 (6)2009 (5)2002 (4)2000 (3)Has File(s)true (73)

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