Now showing items 1-20 of 299

    • 3D Modelling and Reconstruction of Peripheral Arteries 

      La Cruz, Alexandra (La Cruz, Jan 2006)
      Ein Modell ist eine vereinfachte Repräsentationsform eines Objekts. DieModellbildung kann als Formen von individuellen Objekte bezeichnet werden,die später in der Szene Verwendung finden. Seit vielen Jahren ...
    • 3D Reconstruction and Rendering from High Resolution Light Fields 

      Kim, Changil (ETH Zurich, 2015)
      This thesis presents a complete processing pipeline of densely sampled, high resolution light fields, from acquisition to rendering. The key components of the pipeline include 3D scene reconstruction, geometry-driven ...
    • 3D Simulation of external beam radiotherapy 

      Karangelis, Grigorios (Karangelis, Grigorios, Dec 2004)
      Cancer belongs to a group of disease characterized by tumor growth and spread, and is the most significant health care problem in European and Western Countries. The clinical processes used to treat cancer can be separated ...
    • Accelerating the Rendering Process Using Impostors 

      Jeschke, Stefan (Jeschke, 2005)
      Die Darstellung dreidimensionaler geometrischer Modelle zur Erzeugung glaubw ürdiger Bilder ist in der Computergrafik ein Gebiet von großem Interesse. Eine besondere Herausforderung ist hierbei die Erstellung einer ...
    • Accurate 3D-reconstruction and -navigation for high-precision minimal-invasive interventions 

      El Hakimi, Wissam (2016-02-03)
      The current lateral skull base surgery is largely invasive since it requires wide exposure and direct visualization of anatomical landmarks to avoid damaging critical structures. A multi-port approach aiming to reduce such ...
    • Adaptive Semantics Visualization 

      Nazemi, Kawa (2014-11-27)
      Human access to the increasing amount of information and data plays an essential role for the professional level and also for everyday life. While information visualization has developed new and remarkable ways for visualizing ...
    • Adjoint-Driven Importance Sampling in Light Transport Simulation 

      Vorba, Jiří (Charles University, Prague, 2017-06-26)
      Monte Carlo light transport simulation has recently been adopted by the movie industry as a standard tool for producing photo realistic imagery. As the industry pushes current technologies to the very edge of their ...
    • Advanced Editing Methods for Image and Video Sequences 

      Granados, Miguel (Granados, 2013-09-10)
      In the context of image and video editing, this thesis proposes methods for modifying the semantic content of a recorded scene. Two different editing problems are approached: First, the removal of ghosting artifacts from ...
    • Advanced Methods for Relightable Scene Representations in Image Space 

      Fuchs, Martin (Fuchs, Martin, 2008-12-15)
      The realistic reproduction of visual appearance of real-world objectsrequires accurate computer graphics models that describe the opticalinteraction of a scene with its surroundings. Data-driven approachesthat model the ...
    • Algorithms and Interfaces for Real-Time Deformation of 2D and 3D Shapes 

      Jacobson, Alec (Jacobson, 2013-05-01)
      This thesis investigates computer algorithms and user interfaces which assist in the process of deforming raster images, vector graphics, geometric models and animated characters in real time. Many recent works have focused ...
    • Algorithms for 3D Isometric Shape Correspondence - Algorithms for 3D Isometric Shape Correspondence 

      Sahillioglu, Yusuf (Sahillioglu, 2012-08-01)
      There are many pairs of objects in the digital world that need to be related before performing any comparison, transfer, or analysis in between. The shape correspondence algorithms essentially address this problem by taking ...
    • Algorithms for User-Guided Surface Mappings 

      Diamanti, Olga (ETH Zurich, 2015)
      Computing mappings between spaces is a very general problem that appears in various forms in geometry processing. They can be used to provide descriptions or representations of shapes, or place shapes in correspondence. ...
    • Alves dos Santos, Luiz: Asymmetric and Adaptive Conference Systems for Enabling Computer-Supported Mobile Activities 

      Alves dos Santos, Luiz Manoel (Alves dos Santos, Luiz Manoel, 2003)
      This work was conducted at the Darmstadt University of Technology, essentially between 1998 and 2002. Before and during this period, I was working at the INI-GraphicsNet, Darmstadt, first in the Zentrum für Graphische ...
    • Analysis and Visualization of Industrial CT Data 

      Heinzl, Christoph (Heinzl, Dec 2008)
      Die industrielle 3D Röntgencomputertomographie (3DCT) steht derzeitan der Schwelle von einer zerstörungsfreien Werkstoffprüfmethode hin zueiner genormten Methode für dimensionales Messen. 3DCT wird vor allemim Bereich der ...
    • Anatomical Modeling for Image Analysis in Cardiology 

      Zambal, Sebastian (Zambal, Mar 2009)
      Eine der häufigsten Todesursachen in der westlichen Welt sind kardiovaskuläre Krankheiten. Für die Diagnose dieser Krankheiten erönen modernebildgebende Verfahren beeindruckende Möglichkeiten. ...
    • Animation and Performance Capture using Digitalized Models 

      de Aguiar, Edilson (de Aguiar, Edilson, 2008-12-22)
      The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consuming to generate character ...
    • Animation Reconstruction of Deformable Surfaces 

      Li, Hao (Li, 2010)
      <p> Accurate and reliable 3D digitization of dynamic shapes is a critical component in the creation of compelling CG animations. Digitizing deformable surfaces has applications ranging from robotics, biomedicine, ...
    • Application and validation of capacitive proximity sensing systems in smart environments 

      Braun, Andreas (2014-09-18)
      Smart environments feature a number of computing and sensing devices that support occupants in performing their tasks. In the last decades there has been a multitude of advances in miniaturizing sensors and computers, while ...
    • Applications of temporal coherence in real-time rendering 

      Scherzer, Daniel (Scherzer, 27.11.2009)
      Real-time rendering imposes the challenging task of creating a new rendering of an input scene at least 60 times a second. Although computer graphics hardware has made staggering advances in terms of speed and freedom of ...
    • Audio and Visual Rendering with Perceptual Foundations 

      Bonneel, Nicolas (Bonneel, 2009-09-15)
      Realistic visual and audio rendering still remains a technical challenge. Indeed, typicalcomputers do not cope with the increasing complexity of today's virtual environments, bothfor audio and visuals, and the graphic ...