Now showing items 25-44 of 307

    • Cache based Optimization of Stencil Computations - An Algorithmic Approach 

      Shaheen, Mohammed (Shaheen, Mohammed, 2013-11-05)
      We are witnessing a fundamental paradigm shift in computer design. Memory has beenand is becoming more hierarchical. Clock frequency is no longer crucial for performance.The on-chip core count is doubling rapidly. The quest ...
    • Capacitive Sensing and Communication for Ubiquitous Interaction and Environmental Perception 

      Grosse-Puppendahl, Tobias (2015-06-08)
      During the last decade, the functionalities of electronic devices within a living environment constantly increased. Besides the personal computer, now tablet PCs, smart household appliances, and smartwatches enriched the ...
    • Capturing and Reconstructing the Appearance of Complex 3D Scenes 

      Fuchs, Christian (Fuchs, Christian, 2009-05-29)
      In this thesis, we present our research on new acquisition methods forreflectance properties of real-world objects. Specifically, we firstshow a method for acquiring spatially varying densities in volumes oftranslucent, ...
    • Colour videos with depth: acquisition, processing and evaluation 

      Richardt, Christian (Richardt, 2012-02-21)
      <p>The human visual system lets us perceive the world around us in three dimensions by integrating evidence from depth cues into a coherent visual model of the world. The equivalent in computer vision and computer ...
    • Comprehensive Visualization of Cardiac MRI Data 

      Termeer, Maurice Alain (Termeer, Dec 2008)
      Koronare Herzkrankheit ist eine der führenden Todesursachen in derwestlichen Welt. Die kontinuierliche Verbesserung der Magnetresonanztomographie(MRT) erleichtert genauere Diagnosen, indem sie immerdetailliertere Informationen ...
    • A computational appearance fabrication framework and derived applications 

      Papas, Marios (ETH Zurich, 2015)
      Traditionally, control over the appearance of objects in the real world was performed manually. Understanding how some physical property of an object would affect its appearance was achieved primarily through trial and ...
    • Computational Design of Flexible Structures 

      Pérez Rodríguez, Jesús (URJC, 2018-01-31)
      Computational fabrication technologies have revolutionized manufacturing by offering unprecedented control over the shape and material of the fabricated objects at accessible costs. These technologies allow users to design ...
    • Computational Differential Geometry Tools for Surface Interrogation, Fairing, and Design 

      Yoshizawa, Shin (2006)
      This thesis presents a set of new mesh processing methods which are based on computational differential geometry techniques. The underlying idea of the methods consists of using proper discrete approximations of differential ...
    • Computational Imaging: Combining Optics, Computation and Perception 

      Masia, Belen (Masia, 2013-12-11)
      This thesis presents contributions on the different stages of the imaging pipeline,from capture to display, and including interaction as well; we embrace all of themunder the concept of Computational Imaging. The addressed ...
    • Computational Methods for Capture and Reproduction of Photorealistic Surface Appearance 

      Aittala, Miika (2016-10-28)
      This thesis addresses the problem of capturing and reproducing surface material appearance from real-world examples for use in computer graphics applications. Detailed variation of color, shininess and small-scale shape ...
    • A Computational Musco-Skeletal Model for Animating Virtual Faces 

      Fratarcangeli, Marco (Fratarcangeli, 30/09/2009)
      Automatic synthesis of facial animation in Computer Graphics is a challenging task and althoughthe problem is three decades old by now, there is still not a unified method to solveit. This is mainly due to the complex ...
    • Computational Shape Understanding for 3D Reconstruction and Modeling 

      Ceylan, Duygu (Ceylan, 2014-06-10)
      The physical and the digital world are becoming tightly connected as we see an increase in thevariety of 2D and 3D acquisition devices, e.g., smartphones, digital camera, scanners, commercialdepth sensors. The recent ...
    • Computer Drawing Tools for Assisting Learners, Hobbyists, and Professionals 

      Iarussi, Emmanuel (2015-09-29)
      Drawing is the earliest form of visual depiction. The goal of this thesis is to facilitate and accelerate drawing for amateurs as well as for expert designers and illustrators, employing graphics, image processing and ...
    • Computergraphics and Nature 

      Neubert, Boris (Neubert, 2012-05-07)
      <p>This thesis presents new methods for modeling and efficient rendering of botanical scenes and objects. The first methodallows for producing 3D tree models from a set of images with limited user intervention by ...
    • Concepts and Algorithms for the Deformation, Analysis, andCompression of Digital Shapes 

      von Tycowicz, Christoph (von Tycowicz, 2014-05-05)
      We propose new model reduction techniques for the construction of reducedshape spaces of deformable objects and for the approximation ofreduced internal forces that accelerate the construction of a reduced dynamicalsystem, ...
    • Constrained Camera Motion Estimation and 3D Reconstruction 

      Kurz, Christian (2014-11-28)
      The creation of virtual content from visual data is a tedious task which requires a high amount of skill and expertise. Although the majority of consumers is in possession of multiple imaging devices that would enable ...
    • Constraint-Based Surface Processing for Geometric Modeling and Architecture 

      Eigensatz, Michael (Eigensatz, Michael, 2011-03-14)
      This thesis investigates the application and implementation of geometric constraints to manipulate, approximate, and optimize surfaces for modeling and architecture. In modeling, geometric constraints provide an ...
    • Constructions of Bidirectional Reflection Distribution Functions 

      Neumann, Attila (Neumann, June 2001)
      Ursprünglich beinhaltete die Untersuchung von Material-Modellen lediglich die Suche nach Formeln die das reale Material beschreiben (Lambert, Minneart). Im Bereich der Computergrafik erwies sich aber die Anwendung von ...
    • Continuity and Interpolation Techniques for Computer Graphics 

      González García, Francisco (González García, 2013)
      In Computer Graphics applications, it is a common practice to texture 3D models to applymaterial properties to them. Then, once the models are textured, they are deformedto create new poses that can be more appropriate for ...
    • Contours and contrast 

      Smith, Kaleigh (Smith, Kaleigh, 2008-12-11)
      Contrast in photographic and computer-generated imagery communicates colour and lightness differences that would be perceived when viewing the represented scene. Due to depiction constraints, the amount of displayable ...