Browsing Graphics Dissertation Online by Title
Now showing items 21-40 of 395
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Animation and Performance Capture using Digitalized Models
(de Aguiar, Edilson, 2008-12-22)The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consuming to generate character ... -
Animation Reconstruction of Deformable Surfaces
(Li, 2010)<p> Accurate and reliable 3D digitization of dynamic shapes is a critical component in the creation of compelling CG animations. Digitizing deformable surfaces has applications ranging from robotics, biomedicine, ... -
Application and validation of capacitive proximity sensing systems in smart environments
(2014-09-18)Smart environments feature a number of computing and sensing devices that support occupants in performing their tasks. In the last decades there has been a multitude of advances in miniaturizing sensors and computers, while ... -
Applications of temporal coherence in real-time rendering
(Scherzer, 27.11.2009)Real-time rendering imposes the challenging task of creating a new rendering of an input scene at least 60 times a second. Although computer graphics hardware has made staggering advances in terms of speed and freedom of ... -
Artificial Intelligence for Efficient Image-based View Synthesis
(2019-06-24)Synthesizing novel views from image data is a widely investigated topic in both computer graphics and computer vision, and has many applications like stereo or multi-view rendering for virtual reality, light field ... -
Audio and Visual Rendering with Perceptual Foundations
(Bonneel, 2009-09-15)Realistic visual and audio rendering still remains a technical challenge. Indeed, typicalcomputers do not cope with the increasing complexity of today's virtual environments, bothfor audio and visuals, and the graphic ... -
Authoring consistent, animated ecosystems : Efficient learning from partial data
(2020-12-03)With recent increases in computing power, virtual worlds are now larger and more complex than ever. As such content becomes widespread in many different media, the expectation of realism has also dramatically increased for ... -
Automated methods for audio-based music analysis with applications to musicology
(Konz, 2012-11-09)This thesis contributes to bridging the gap between music information retrieval (MIR) and musicology. We present several automated methods for music analysis, which are motivated by concrete application scenarios being of ... -
Automatic Optimization of 3D Mesh Data for Real-Time Online Presentation
(2018-06-05)Interactive 3D experiences are becoming increasingly available as a part of our every-day life. Examples are ranging from common video games to virtual reality experiences and augmented reality apps on smart phones. A ... -
Automation for camera-only 6D object detection
(2021-04-21)Today a widespread deployment of Augmented Reality (AR) systems is only possible by means of computer vision frameworks like ARKit and ARCore, which abstract from specific devices, yet restrict the set of devices to the ... -
Bayesian and Quasi Monte Carlo Spherical Integration for Global Illumination
(Marques, 2013-10-22)The spherical sampling of the incident radiance function entails a high computational cost. Therefore the illumination integral must be evaluated using a limited set of samples. Such a restriction raises the question of ... -
Biomechanical Models for Human-Computer Interaction
(2016-11-04)Post-desktop user interfaces, such as smartphones, tablets, interactive tabletops, public displays and mid-air interfaces, already are a ubiquitous part of everyday human life, or have the potential to be. One of the key ... -
Cache based Optimization of Stencil Computations - An Algorithmic Approach
(Shaheen, Mohammed, 2013-11-05)We are witnessing a fundamental paradigm shift in computer design. Memory has beenand is becoming more hierarchical. Clock frequency is no longer crucial for performance.The on-chip core count is doubling rapidly. The quest ... -
Capacitive Sensing and Communication for Ubiquitous Interaction and Environmental Perception
(2015-06-08)During the last decade, the functionalities of electronic devices within a living environment constantly increased. Besides the personal computer, now tablet PCs, smart household appliances, and smartwatches enriched the ... -
Capturing and Reconstructing the Appearance of Complex 3D Scenes
(Fuchs, Christian, 2009-05-29)In this thesis, we present our research on new acquisition methods forreflectance properties of real-world objects. Specifically, we firstshow a method for acquiring spatially varying densities in volumes oftranslucent, ... -
Colour videos with depth: acquisition, processing and evaluation
(Richardt, 2012-02-21)<p>The human visual system lets us perceive the world around us in three dimensions by integrating evidence from depth cues into a coherent visual model of the world. The equivalent in computer vision and computer ... -
Compendium of Publications on: Differential Operators on Manifolds for CAD CAM CAE and Computer Graphics
(EAFIT University, 2020-05-20)This Doctoral Thesis develops novel articulations of Differential Operators on Manifolds for applications on Computer Aided Design, Manufacture and Computer Graphics, as follows: (1) Mesh Parameterization and Segmentation. ... -
Comprehensive Visualization of Cardiac MRI Data
(Termeer, Dec 2008)Koronare Herzkrankheit ist eine der führenden Todesursachen in derwestlichen Welt. Die kontinuierliche Verbesserung der Magnetresonanztomographie(MRT) erleichtert genauere Diagnosen, indem sie immerdetailliertere Informationen ... -
Computational Analysis and Design of Structurally Stable Assemblies with Rigid Parts
(Lausanne, EPFL, 2021-12-10)An assembly refers to a collection of parts joined together to achieve a specific form and/or functionality. Assemblies make it possible to fabricate large and complex objects with several small and simple parts. Such parts ... -
A computational appearance fabrication framework and derived applications
(ETH Zurich, 2015)Traditionally, control over the appearance of objects in the real world was performed manually. Understanding how some physical property of an object would affect its appearance was achieved primarily through trial and ...