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Reproduction of Gloss, Color and Relief of Paintings using 3D Scanning and 3D Printing
(The Eurographics Association, 2017)
High fidelity reproductions of paintings provide new opportunities to museums in preserving and providing access to cultural heritage. This paper presents an integrated system which is able to capture and fabricate color, ...
Digital Workflow for Creating 3D Puzzles to Engage Audiences in the Interpretation of Archaeological Artefacts
(The Eurographics Association, 2018)
3D physical puzzles are typically used to engage audiences in the interpretation of archaeological artefacts in a museum exhibition. The reason for this is that a puzzle can be seen as a game but also as a complex activity ...
Visual Computing for Archaeological Artifacts with Integral Invariant Filters in 3D
(The Eurographics Association, 2017)
3D-artifacts from ancient civilizations contain many different kinds of information in form of forensic trace evidence, e.g., tool marks from styli or fingerprints on wax sealings. These very fine structures are increasingly ...
Gloss Calibration and Gloss Gamut Mapping for Material Appearance Reproduction of Paintings
(The Eurographics Association, 2018)
Being able to link captured material characteristics and fabricable material appearance attributes is important for creating life-like reproductions. In this paper we propose a method for gloss calibration, and an approach ...
Development of a High Resolution Topography and Color Scanner to Capture Crack Patterns of Paintings
(The Eurographics Association, 2018)
The aging of paintings is inevitable and over the years degradation occurs due to exposure to a variety of environmental influences. One of these degradations is craquelure, fracture patterns in the paint. 3D imaging ...