Browsing EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage by Subject "Real"
Now showing items 1-5 of 5
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ArtifactVis2: Managing real-time archaeological data in immersive 3D environments
(The Eurographics Association, 2013)In this paper, we present a stereoscopic research and training environment for archaeologists called ArtifactVis2. This application enables the management and visualization of diverse types of cultural datasets within a ... -
Realistic Virtual Reproductions. Image-based modelling of geometry and appearance
(The Eurographics Association, 2013)Existing technologies for contact-less 3D scanning and Image Based Modelling (IBM) methods are being extensively used nowadays to digitize cultural heritage elements. With a convenient degree of automation these methods ... -
Temporal Terrestrial Laser Scanning to Visualize the Archaeological Excavation Process
(The Eurographics Association, 2013)Archaeology is a destructive science. Photographs and videos preserve some aspects of the sequence of events inherent within the archaeological excavation process, but cannot replicate the spatiality and detail of the ... -
VirtualTour: A System for Exploring Cultural Heritage Sites in an Immersive Way
(IEEE, 2015)In this paper, we propose VirtualTour. This is a virtual reality app for Apple iOS 8 (tablets, smartphones) supporting the easy and natural exploration of Cultural Heritage sites captured with 3D scanning technologies or ... -
Web Visualization of Complex Reality-Based 3D Models with Nubes
(The Eurographics Association, 2013)This paper discusses the fundamental issues of the real-time web-based visualization of complex reality-based 3D models. As web platform, we use NUBES, an innovative and powerful tool for sharing and analyzing reality-based ...