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Now showing items 31-40 of 231
Scope-Based Interaction - A Technique for Interaction in an Image-Based Virtual Environment
(The Eurographics Association, 2002)
Multimedia Ambiance Communication is a means to achieve shared-space communication in an immersive environment constructed of photo-realistic natural images where users can feel they are part of the environment. An image-based ...
Collaborative stretcher carrying: a case study
(The Eurographics Association, 2002)
This paper describes a simulation of a collaborative task in a shared virtual environment - two users carrying a shared object (a stretcher) in a complex chemical plant. The implementation includes a haptic interface for ...
Perception and Mental Rotation of 3D-Freeform Surfaces in an Immersive Projection System
(The Eurographics Association, 2001)
This paper reports on three experiments performed to examine the effects of different visualization techniques of 3D computer-generated freeform surfaces on subjects perceptual and cognitive performance while doing ...
Two-Handed Through-the-Lens-Techniques for Navigation in Virtual Environments
(The Eurographics Association, 2001)
We present a tool set of techniques for navigation in virtual environments. Based on a through-the-lens concept, the user is enabled to simultaneously view the surrounding virtual world and an arbitrary location of the ...
Technical System for Collaborative Work
(The Eurographics Association, 2002)
Virtual reality makes it possible to realize distributed collaborative teamwork. In this case objects can be represented three-dimensionally in different visualization installations which are connected with each other over ...
Spring-Based Manipulation Tools for Virtual Environments
(The Eurographics Association, 2001)
In this paper we present new tools for user interaction with virtual worlds, to bring more natural behavior into the manipulation of objects in virtual environments. We present some principles of physically realistic ...
Realizing a New Step-in-place Locomotion interface for Virtual Environment with Large Display System
(The Eurographics Association, 2002)
Omni-directional locomotion systems are yet of little advantage in virtual environments (VEs) with limited large display system, where users may experience visual-less situations when they move in a direction that is not ...
The blue-c Distributed Scene Graph
(The Eurographics Association, 2003)
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Performer toolkit to provide a distributed scene ...
Supervision of 3D Multimodal Rendering for Protein-protein Virtual Docking
(The Eurographics Association, 2008)
Protein-Protein docking is a recent practice in biological research which involves using 3D models of proteins to predict the structure of complexes formed by these proteins. Currently, the most common methods used for ...
Integrating Particle Dispersion Models into Real-time Virtual Environments
(The Eurographics Association, 2008)
We present a system for interacting with fast response particle dispersion models in a real-time virtual envi- ronment. The particle simulation system is used as both an engineering tool for modeling and understanding ...