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Interactive Data Annotation in Virtual Environments
(The Eurographics Association, 2006)
Note-taking is an integral part of scientific data analysis. In particular, it is vital for explorative analysis, as the expression and transformation of ideas is a necessary precondition for gaining insight. However, in ...
Invisible Interface for the Immersive Virtual World
(The Eurographics Association, 2001)
Immersive projection technologies such as CAVE can generate a high presence virtual world. However, it is difficult for the user to experience the immersive virtual world in the real workplace, such as the design room or ...
Optical Tracking and Calibration of Tangible Interaction Devices
(The Eurographics Association, 2005)
In this paper, a novel optical tracking and object calibration system is presented for the recognition and pose estimation of tangible interaction devices for virtual and augmented reality systems. The calibration system ...
A Panoramic Walkthrough System with Occlusion Culling
(The Eurographics Association, 2003)
The interactive and high quality rendering of very complex scenes in a virtual environment is very difficult if not impossible to achieve. This research extends our previous EGVE paper that presents a panoramic walkthrough ...
Optical Tracking using Line Pencil Fiducials
(The Eurographics Association, 2004)
In this paper, a new pattern based optical tracking method is presented for the recognition and pose estimation of input devices for virtual or augmented reality environments. The method is based on pencils of linefiducials, ...
Modeling of Trees with 3D Gestures and Growth Simulation
(The Eurographics Association, 2005)
We propose a modeling system that enables users to create tree models with 3D gesture input. It generates tree models by using growth simulation based on the trunk or silhouette shapes of trees given by user gestures. The ...
Basic Characteristics of Shear Tactile Stimulus Generated by Rotating Contactors
(The Eurographics Association, 2009)
This paper describes the characteristics of haptic sensation that is evoked at the finger skin by a shearing stimulus presented using rotational contactors. First, the relation among the contact area, the contact force and ...
Interactive Storytelling with Virtual Identities
(The Eurographics Association, 2001)
Stories form an integral part of our lives. Interactive storytelling enables the participant to actively explore the story world. However, interactive storytelling has problems such as the problem of narrative flow, the ...
A vision-based head tracking system for fully immersive displays
(The Eurographics Association, 2003)
Six-sided fully immersive projective displays present complex and novel problems for tracking systems. Existing tracking technologies typically require tracking equipment that is placed in locations or at- tached to the ...
Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation Technologies
(The Eurographics Association, 2003)
Based on the premise of a synergy between the interactive storytelling and VR training simulation this paper treats the main issues involved in practical realization of an immersive VR decision training system supporting ...