Browsing EGPGV06: Eurographics Symposium on Parallel Graphics and Visualization by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Parallel Processing, I.3.3 [Computer Graphics]: Viewing Algorithms,Bitmap, I.3.3 [Computer Graphics]: And Framebuffer Operations"
Now showing items 1-1 of 1
-
Accelerated Volume Rendering with Homogeneous Region Encoding using Extended Anisotropic Chessboard Distance on GPU
(The Eurographics Association, 2006)Ray traversal is the most time consuming part in volume ray casting. In this paper, an acceleration technique for direct volume rendering is introduced, which uses a GPU friendly data structure to reduce traversal time. ...