Now showing items 21-37 of 37

    • PrimeSense Sensors as a Low-cost Method for Motion Capture on Clinical Tests 

      Sanmartín, G.; Flores, J.; Arias, P.; Cudeiro, J.; Méndez, R. (The Eurographics Association, 2012)
      Virtual Reality (VR) is the computer recreation of simulated environments that create on the user a sense of physical presence. VR provides the advantages of being highly flexible and controllable, allowing experts to ...
    • From the Patient to the Surgery - A Complete Computer Vision and Graphics Process 

      Martinez, A.; Jimenez, J. (The Eurographics Association, 2012)
      Generating digital information ready to use on a surgery operation from a patient is a complex process. This process involves computer vision techniques, in order to extract digital information from medical images, and ...
    • Population Dynamics Visualization 

      Lozano, Miguel; García-Fernández, Ignacio; Orduña, Juan Manuel (The Eurographics Association, 2012)
      In this work we present a graphic, interactive system to validate population dynamics models through hypothesis (simulation results) and radiocarbon samples selection and process. The goal of the graphical tool is to allow ...
    • Interactive Virtual Tours with Panoramic Video 

      Pérez, J.; Tamayo, I.; Garcia, J. (The Eurographics Association, 2012)
      This paper presents the work being carried out in the context of 360IN project for the development of an interactive platform for panoramic video on the web. The purpose of this platform is to have an application where the ...
    • Multi-resolution Myocardial Architecture Study 

      Poveda, F.; Gil, D.; Gurgui, T.; Marti, E. (The Eurographics Association, 2012)
      Myocardial complexity has lead to vivid controversy in the interpretation of the cardiac form and function over the years. This complexity has not been clarified yet even with the most recent computational reconstructions ...
    • Point Cloud Visualization from Large-range Scanner in Android Devices 

      Pamos, Miguel Á.; Segura, Rafael (The Eurographics Association, 2012)
      In this work, we introduce a study of how to render a cloud of points extracted from a scanner based on LIDAR technology in an Android tablet
    • Method of 3D Reconstruction using Silhouettes 

      Villen, J. D. Gomez (The Eurographics Association, 2012)
      The present work has the aim of obtain the 3D model of simple objects by means of computer vision techniques. The method employed photographs taken around the object, then the silhouette is extracted and it is used to ...
    • Differential Ray Marching 

      Muñoz, Adolfo (The Eurographics Association, 2012)
      Several participating media rendering algorithms are based on ray marching: they integrate the variations of radiance along the volume covered by the participating media by splitting the path of light into segments and ...
    • Locating Companies in 3D Urban Environments on the Internet 

      Estrella, Ana M. López; Ortega, M. Dolores Robles; Alvarado, Lidia Ortega; Higueruela, Francisco R. Feito (The Eurographics Association, 2012)
      3D visualization is being incorporated in a lot of fields, including Geographic Information Systems (GIS). In addition, the Internet is the most popular method to find information, due to its accessibility. For this reason, ...
    • Uncertainty Visualization of Brain Fibers 

      Hermosilla, Pedro; Brecheisen, Ralph; Vázquez, Pere-Pau; Vilanova, Anna (The Eurographics Association, 2012)
      Diffuse Tensor Imaging (DTI) is an acquisition method based on Magnetic Resonance (MR) that provides information on the white matter fiber pathways in the living human brain. Such knowledge is crucial for understanding the ...
    • Design of an Information System for Cultural Heritage 

      Soler, Francisco; Torres, Juan Carlos; León, Alejandro J.; Luzon, M. Victoria (The Eurographics Association, 2012)
      Usually the information that must be managed by archaeologist for any cultural heritage artefact is very heterogeneous. Due to its spatial nature this information cannot be easily represented with conventional data management ...
    • WebGL-based Visualization of Voxelized Brain Models 

      Torre, J. Cruz de la; Ibáñez, J. Jiménez; Estrella, A. M. López; Miras, J. Ruiz de (The Eurographics Association, 2012)
      This work presents our preliminary results on the interactive construction and visualization of voxelized brain models into Web platforms by using WebGL. Our voxel model is a non-usual level of detail (LOD) representation ...
    • Management of 3D Geometry on Portable Devices 

      Martínez, José Olmos; Romero, Francisco Ramos; Gonzalez, Carlos (The Eurographics Association, 2012)
      The mobile devices has evolutioned quickly in the recent years. The Games industry realized the great potential of these devices and made many developments whose requirements makes devices reach their hardware limits so ...
    • Design of a Game Creation Environment 

      Chover, M.; Folch, F.; González, C.; Gumbau, J.; Quirós, R.; Rebollo, C.; Remolar, I.; Sánchez, I. (The Eurographics Association, 2012)
      There are many tools nowadays for videogame development. Generally, this kind of tools have been created for users with programming skills. This restriction, although is useful to programmers, excludes other professionals ...
    • More Stable SPH-based Fluid Simulation 

      Perea, Juan J.; Cordero, Juan M. (The Eurographics Association, 2012)
      The simulation of fluid is a field largely discussed, from the viewpoint of engineering, in the so-called computational fluid dynamics (CFD). A problem that occurs repeatedly in the literature of CFD is the stability of ...
    • Design of a Scalable System for the Sensorization of Virtual TV Sets with Live Broadcast 

      Méndez, Roi; Sanmartín, Gabriel; Mera, David; Flores, Julián; Castelló, Enrique (The Eurographics Association, 2012)
      The sensorization of virtual tv sets using motion capture systems allows the automation of many of the processes implied in the live broadcast of a tv show. It facilitates the tasks of both the actor (allowing him to ...
    • Computing Curvature Information on 3D Meshes from Cultural Heritage Artifacts 

      López, L.; Torres, J. C.; Soler, F. (The Eurographics Association, 2012)
      The curvature provides essential information about the features of a object surface. This poster presents an operation that makes it possible to generate the curvature information in the CHiSEL system.