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Evaluation of A Viseme-Driven Talking Head
(The Eurographics Association, 2010)
This paper introduces a three-dimensional virtual head for use in speech tutoring applications. The system achieves audiovisual speech synthesis using viseme-driven animation and a coarticulation model, to automatically ...
Computer Modelling of Theatrical Sets
(The Eurographics Association, 2010)
Here we discuss the design and implementation of a modelling tool specifically targeted for use by designers of theatrical sets. By applying domain specific knowledge and contraints to the design of the software, we ...
Comparison of Different Types of Visemes using a Constraint-based Coarticulation Model
(The Eurographics Association, 2010)
A common approach to producing visual speech is to interpolate the parameters describing a sequence of mouth shapes, known as visemes, where visemes are the visual counterpart of phonemes. A single viseme typically represents ...
Approximating Poisson Disk Distributions by Means of a Stochastic Dither Array
(The Eurographics Association, 2010)
Achieving blue noise point set distributions has been a common goal of two largely separate research communities: computer graphics and digital halftoning. Computer graphics research has focused largely on geometric solutions ...
Efficient Image Blur in Web-Based Applications
(The Eurographics Association, 2010)
Scripting languages require the use of high-level library functions to implement efficient image processing; thus, real-time image blur in web-based applications is a challenging task unless specific library functions are ...
ID-Based Rendering of Silhouettes on GPU
(The Eurographics Association, 2010)
When rendering object-silhouettes preprocessing is generally done primarily on the CPU. To this end primitive normals must be made consistent and the silhouette-edges need to be extracted every time the view-point is ...
Craniofacial Reconstruction Based on Skull-face Models Extracted from MRI Datasets
(The Eurographics Association, 2010)
We present a method for extracting skull and face models from MRI datasets and show how the resulting dataset is used in a craniofacial reconstruction (CFR) system. Datasets for 60 individuals are used to produce a database ...
Real-Time Traffic Simulation Using Cellular Automata
(The Eurographics Association, 2010)
In this paper, we present a method to simulate large-scale traffic networks, at real-time frame-rates. Our novel contributions include a method to automatically generate a road graph from real-life data, and our extension ...
Using the Discrete Fourier Transform for Character Motion Blending and Manipulation - a Streamlined Approach
(The Eurographics Association, 2010)
Motion capture data allows natural-looking motion to be bestowed upon simulated characters. Research has sought ways of extending the range of motions it can reproduce. One such method involves blending between captured ...
Anisotropic Kuwahara Filtering with Polynomial Weighting Functions
(The Eurographics Association, 2010)
In this work we present new weighting functions for the anisotropic Kuwahara filter. The anisotropic Kuwahara filter is an edge-preserving filter that is especially useful for creating stylized abstractions from images or ...