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Occlusion-free Camera Control for Multiple Targets
(The Eurographics Association, 2012)
Maintaining the visibility of target objects is a fundamental problem in automatic camera control for 3D graphics applications. Practical real-time camera control algorithms generally only incorporate mechanisms for the ...
Stylistic Patterns for Generating Cinematographic Sequences
(The Eurographics Association, 2015)
For film editors, the decision of how to compose and sequence camera framings is a question pertaining to a number of elements involving the semantics of shots, framings, story context, consistency of style, and artistic ...
Cloning Crowd Motions
(The Eurographics Association, 2012)
This paper introduces a method to clone crowd motion data. Our goal is to efficiently animate large crowds from existing examples of motions of groups of characters by applying an enhanced copy and paste technique on them. ...
Analysing Cinematography with Embedded Constrained Patterns
(The Eurographics Association, 2016)
Cinematography carries messages on the plot, emotion, or more general feeling of the film. Yet cinematographic devices are often overlooked in existing approaches to film analysis. In this paper, we present Embedded ...
Analyzing Elements of Style in Annotated Film Clips
(The Eurographics Association, 2017)
This paper presents an open database of annotated film clips together with an analysis of elements of film style related to how the shots are composed, how the transitions are performed between shots and how the shots are ...
Design of an Intelligent Navigation System for Participative Computer Animation
(The Eurographics Association, 2017)
In this paper, we will propose a novel way of interactive entertainment, called Participative Computer Animation, allowing a user to participate in a computer animated story as an observer. We consider this form of ...
Using ECPs for Interactive Applications in Virtual Cinematography
(The Eurographics Association, 2017)
This paper introduces an interactive application of our previous work on the Patterns language as creative assistant for editing cameras in 3D virtual environments. Patterns is a set of vocabulary, which was inspired by ...
Efficient Composition for Virtual Camera Control
(The Eurographics Association, 2012)
Automatically positioning a virtual camera in a 3D environment given the specification of visual properties to be satisfied (on-screen layout of subjects, vantage angles, visibility) is a complex and challenging problem. ...
Comparing Film-editing
(The Eurographics Association, 2015)
Through a precise 3D animated reconstruction of a key scene in the movie ""Back to the Future"" directed by Robert Zemekis, we are able to make a detailed comparison of two very different versions of editing. The first ...
Frontmatter Eurographics Workshop on Intelligent Cinematography and Editing
(The Eurographics Association, 2015)