Real-Time Angular Color Shift Compensation for On-Set Virtual Production

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Date
2026
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
On-set virtual production (OSVP) uses LED volumes to display real-time rendered backgrounds driven by camera pose and viewing direction. The camera-visible region, known as the inner frustum, is rendered at higher fidelity but is particularly affected by angular color shift at oblique viewing angles. Current calibration frameworks focus only on static angle-independent compensation of errors in color rendition. In our approach, we use a robogoniometric setup to measure the far-field colorimetric behavior of LED panels and derive a lightweight, angle-dependent color profile for the LED wall that can be directly used for real-time angular color shift correction.
Description

CCS Concepts: Human-centered computing → Visualization toolkits; Computing methodologies → Graphics systems and interfaces

        
@inproceedings{
10.2312:egp.20261011
, booktitle = {
Eurographics 2026 - Posters
}, editor = {
Gerrits, Tim
and
Teschner, Matthias
}, title = {{
Real-Time Angular Color Shift Compensation for On-Set Virtual Production
}}, author = {
Beck, Christopher
and
Schattkowsky, Tim
and
Albertz, Stefan
}, year = {
2026
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {
978-3-03868-300-1
}, DOI = {
10.2312/egp.20261011
} }
Citation