Search
Now showing items 1-10 of 27
Perceptual Level of Detail for Efficient Ray Tracing of Complex Scenes
(The Eurographics Association, 2005)
Rendering complex scenes in real time remains one of the major challenges in computer graphics. Recent research in perceptual rendering algorithms and level of detail techniques have shown that, by exploiting knowledge of ...
Selective Parallel Rendering for High-Fidelity Graphics
(The Eurographics Association, 2005)
High-Fidelity rendering of complex scenes is one of the primary goals of computer graphics. Unfortunately, high- fidelity rendering is notoriously computationally expensive. In this paper we present a framework for ...
Implementing an Improved Stereoscopic Camera Model
(The Eurographics Association, 2005)
The usable perceived depth range of all stereoscopic 3D displays is limited by human factors considerations to a bounded range around the plane of the display. To account for this our Three Region stereoscopic camera model ...
Cost Prediction Maps for Global Illumination
(The Eurographics Association, 2005)
There is a growing demand from the media industry, including computer games, virtual reality and simulation, for increasing realism in real-time for their computer generated images. Despite considerable advances in processing ...
The Data Surface Interaction Paradigm
(The Eurographics Association, 2005)
This paper presents, in contrasts to the desktop metaphor, a content centric data surface interaction paradigm for graphical user interfaces applied to music creativity improvisation. Issues taken into account were navigation ...
Ubiquitous Virtual Reality: Accessing Shared Virtual Environments through Videoconferencing Technology
(The Eurographics Association, 2005)
This paper presents an alternative to existing methods for remotely accessing Virtual Reality (VR) systems. Common solutions are based on specialised software and/or hardware capable of rendering 3D content, which not only ...
skML a Markup Language for Distributed Collaborative Visualization
(The Eurographics Association, 2005)
This paper describes a reference model and a markup language for representing processing and dataflow in distributed collaborative visualization applications. The language, skML, enables processing to be represented at ...
Towards Realism in Facial Image Prototyping: Results of a Wavelet MRF Method
(The Eurographics Association, 2005)
The ability to combine multiple images to produce a composite that is representative of the set has applications in psychology research, medical imaging and entertainment. Current techniques using a combination of image ...
Simulation and Visualization of a large scale Real Time Multi-Robot system
(The Eurographics Association, 2005)
This paper describes the software implementation and the visualization aspects of an interaction-communication protocol within a large scalable multi-robot system. It investigates the current communication protocols within ...
Visualization of Smoothed Particle Hydrodynamics for Astrophysics
(The Eurographics Association, 2005)
Scientific visualization still presents a number of challenges. Effective visualization straddles several problem domains - the data structures needed to support visualization of large data sets, rendering techniques for ...