Now showing items 27-29 of 29

    • Texture and Shape Synthesis on Surfaces 

      Ying, Lexing; Hertzmann, Aaron; Biermann, Henning; Zorin, Denis (The Eurographics Association, 2001)
      We present a novel method for texture synthesis on surfaces from examples. We consider a very general type of textures, including color, transparency and displacements. Our method synthesizes the texture directly on the ...
    • TheWavelet Stream: Interactive Multi Resolution Light Field Rendering 

      Peter, Ingmar; Straßer, Wolfgang (The Eurographics Association, 2001)
      One of the most general image based object representations is the Light Field. Unfortunately, a large amount of data is required to reconstruct high quality views from a Light Field. In this paper, we present the wavelet ...
    • Thrifty Final Gather for Radiosity 

      Scheel, Annette; Stamminger, Marc; Seidel, Hans-Peter (The Eurographics Association, 2001)
      Finite Element methods are well suited to the computation of the light distribution in mostly diffuse scenes, but the resulting mesh is often far from optimal to accurately represent illumination. Shadow boundaries are ...