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Now showing items 21-30 of 37
A Systematic Literature Review of Embodied Augmented Reality Agents in Head-Mounted Display Environments
(The Eurographics Association, 2020)
Embodied agents, i.e., computer-controlled characters, have proven useful for various applications across a multitude of display setups and modalities. While most traditional work focused on embodied agents presented on a ...
Evaluation of Embodied Agent Positioning and Moving Interfaces for an AR Virtual Guide
(The Eurographics Association, 2019)
Augmented Reality (AR) has become a popular technology in museums, and many venues now provide AR applications inside gallery spaces. To improve museum tour experiences, we have developed an embodied agent AR guide system ...
Evaluation of Virtual Reality Tracking Systems Underwater
(The Eurographics Association, 2019)
The objective of this research is to compare the effectiveness of various virtual reality tracking systems underwater. There have been few works in aquatic virtual reality (VR) - i.e., VR systems that can be used in a real ...
FrictGAN: Frictional Signal Generation from Fabric Texture Images using Generative Adversarial Network
(The Eurographics Association, 2020)
The electrostatic tactile display could render the tactile feeling of different haptic texture surfaces by generating the frictional force through voltage modulation when a finger is sliding on the display surface. However, ...
Deep Learning on Eye Gaze Data to Classify Student Distraction Level in an Educational VR Environment -- Honorable Mention for Best Paper Award
(The Eurographics Association, 2021)
Educational VR may increase engagement and retention compared to traditional learning, for some topics or students. However, a student could still get distracted and disengaged due to stress, mind-wandering, unwanted noise, ...
Virtual Hippotherapy for the Treatment of Idiopathic Scoliosis
(The Eurographics Association, 2021)
We present a prototype of an integrated virtual reality (VR) system which is intended to supplement traditional therapeutic practices for the conservative treatment of idiopathic scoliosis. Our solution is inspired by ...
Compelling AR Earthquake Simulation with AR Screen Shaking
(The Eurographics Association, 2021)
Many countries around the world suffer losses from earthquake disasters. To reduce the injury of individuals, safety training is essential to raise people's preparedness. To conduct virtual training, previous work uses ...
Procedurally Generated Age-related Visual Deficits in Virtual Reality Environments
(The Eurographics Association, 2021)
The simulation of visual deficits associated with aging has been the subject of numerous investigations both in real environments with the use of aging suits and in immersive environments with the use of Extended Reality ...
Projection Alignment Correction for In-Vehicle Projector-Camera System
(The Eurographics Association, 2021)
In this study, we propose a projection registration method for the projections from a continuously moving vehicle for driver vision assistance during night driving. Accordingly, we employ a context-aware projection technique ...
Could you Relax in an Artistic Co-creative Virtual Reality Experience?
(The Eurographics Association, 2022)
Our work contributes to the design and study of artistic collaborative virtual environments through the presentation of immersive and interactive digital artwork installation and the evaluation of the impact of the experience ...