Search
Now showing items 11-20 of 173
Comparison and Evaluation of Viewpoint Quality Estimation Algorithms for Immersive Virtual Environments
(The Eurographics Association, 2015)
The knowledge of which places in a virtual environment are interesting or informative can be used to improve user interfaces and to create virtual tours. Viewpoint Quality Estimation algorithms approximate this information ...
R-V Dynamics Illusion: Psychophysical Phenomenon Caused by the Difference between Dynamics of Real Object and Virtual Object
(The Eurographics Association, 2015)
In Mixed-Reality (MR) space, it appeared that the sense of weight can be affected by a MR visual stimulation with a movable portion. We named this psychophysical influence caused by the difference between dynamics of the ...
HTC Vive Pro Time Performance Benchmark for Scientific Research
(The Eurographics Association, 2018)
Widespread availability of consumer-level virtual reality (VR) devices creates a venue for their massive use in psychology and neuroscience research. The application of VR to scientific research however poses significant ...
Studying Levels of Presence in a Virtual Environment Simulating Drug Use in Schools: Effect on Different Character Perspectives
(The Eurographics Association, 2018)
This paper studies the aspect of presence in a Virtual Reality (VR) environment that can be used for training purposes in the education sector and more specifically for teacher training and professional development. During ...
Haptic Rendering of Dynamic Image Sequence Using String based Haptic Device SPIDAR
(The Eurographics Association, 2012)
This paper concerns how to associate haptic signals with a dynamic image sequence or in other words a video to feel the haptic motion. Nowadays, there is a significant evolvement in haptic technologies and they are being ...
Structural Color Display on Retro-reflective Objects
(The Eurographics Association, 2015)
Structural color display is an illumination projection display technique that can generate a completely altered appearance. It has potential for the visualization of scientific simulation, material perception display, and ...
Investigation of Dynamic View Expansion for Head-Mounted Displays with Head Tracking in Virtual Environments
(The Eurographics Association, 2014)
Head mounted displays (HMD) are widely used for visual immersion in virtual reality (VR) systems. It is acknowledged that the narrow field of view (FOV) for most HMD models is the leading cause of insufficient quality of ...
Feasibility Study of an Augmented Reality System for People with Dementia
(The Eurographics Association, 2018)
While augmented reality (AR) can be valuable in therapy with people with dementia (PwD), when designing an AR system for PwD, it is important to understand how PwD interact with to such systems. Here we discuss an experiment ...
Physical Space Requirements for Redirected Walking: How Size and Shape Affect Performance
(The Eurographics Association, 2015)
Redirected walking provides a compelling solution to explore large virtual environments in a natural way. However, research literature provides few guidelines regarding trade-offs involved in selecting size and layout for ...
Materiality Manipulation by Light-Field Projection from Reflectance Analysis
(The Eurographics Association, 2018)
In this paper, we report a method for changing the appearance of an object to different colors as a function of viewing perspective with multiple projectors and cameras. If such appearance manipulation becomes possible, ...