Now showing items 156-175 of 242

    • Parallel Simulation of Cloth on Distributed Memory Architectures 

      Thomaszewski, B.; Blochinger, W. (The Eurographics Association, 2006)
      The physically based simulation of clothes in virtual environments is a highly demanding problem. It involves both modeling the internal material properties of the textile and the interaction with the surrounding scene. ...
    • Parallel Solution to the Radiative Transport 

      Szirmay-Kalos, Laszló; Liktor, Gabor; Umenhoffer, Tamas; Tóth, Balazs; Kumar, Shree; Lupton, Glenn (The Eurographics Association, 2009)
      This paper presents a fast parallel method to compute the solution of the radiative transport equation in inhomogeneous participating media. The efficiency of the method comes from different factors. First, we use a novel ...
    • Parallel Spatial Splits in Bounding Volume Hierarchies 

      Fuetterling, Valentin; Lojewski, Carsten; Pfreundt, Franz-Josef; Ebert, Achim (The Eurographics Association, 2016)
      Bounding volume hierarchies (BVH) are essential for efficient ray tracing. In time-constrained situations such as real-time or large model visualization, fast construction of BVHs usually compromises hierarchy quality, ...
    • Parallel Texture-Based Vector Field Visualization on Curved Surfaces Using GPU Cluster Computers 

      Bachthaler, S.; Strengert, M.; Weiskopf, D.; Ertl, T. (The Eurographics Association, 2006)
      We adopt a technique for texture-based visualization of flow fields on curved surfaces for parallel computation on a GPU cluster. The underlying LIC method relies on image-space calculations and allows the user to visualize ...
    • Parallel View-Dependent Refinement of Compact Progressive Meshes 

      Derzapf, Evgenij; Menzel, Nicolas; Guthe, Michael (The Eurographics Association, 2010)
      The complexity of polygonal models still grows faster than the ability of the graphics hardware to render them in real-time. A common way to deal with such models is to use multiple levels of detail (LODs). These can be ...
    • Parallel Volume Rendering on the IBM Blue Gene/P 

      Peterka, Tom; Yu, Hongfeng; Ross, Robert; Ma, Kwan-Liu (The Eurographics Association, 2008)
      Parallel volume rendering is implemented and tested on an IBM Blue Gene distributed-memory parallel architecture. The goal of studying the cost of parallel rendering on a new class of supercomputers such as the Blue Gene/P ...
    • Parallel XPBD Simulation of Modified Morse Potential - an Alternative Spring Model 

      Cetinaslan, Ozan (The Eurographics Association, 2019)
      In this paper, we introduce a modified Morse potential as an alternative to the existing spring models within a massively parallel extended Position Based Dynamics (XPBD) algorithm. To date, stretching is one of the most ...
    • Parallelization of Inverse Design of Luminaire Reflectors 

      Magallon, J. A.; Patow, G.; Seron, F. J.; Pueyo, X. (The Eurographics Association, 2006)
      This paper presents the parallelization of techniques for the design of reflector shapes from prescribed optical properties (far-field radiance distribution), geometrical constraints and, if available, a user-given initial ...
    • The Parallelization of the Perspective Shear-Warp Volume Rendering Algorithm 

      Schulze, Jürgen P.; Lang, Ulrich (The Eurographics Association, 2002)
      The shear-warp algorithm for volume rendering is among the fastest volume rendering algorithms. It is an objectorder algorithm, based on the idea of the factorization of the view matrix into a 3D shear and a 2D warp ...
    • Parallelized Matrix Factorization for fast BTF Compression 

      Ruiters, Roland; Rump, Martin; Klein, Reinhard (The Eurographics Association, 2009)
      Dimensionality reduction methods like Principal Component Analysis (PCA) have become commonplace for the compression of large datasets in computer graphics. One important application is the compression of Bidirectional ...
    • PaTraCo: A Framework Enabling the Transparent and Efficient Programming of Heterogeneous Compute Networks 

      Frey, Steffen; Ertl, Thomas (The Eurographics Association, 2010)
      We propose PaTraCo (Parallel Transparent Computation), a framework for developing parallel applications for single host or ad-hoc compute network environments incorporating a multitude of different kinds of compute devices ...
    • PaViz: A Power-Adaptive Framework for Optimizing Visualization Performance 

      Labasan, Stephanie; Larsen, Matthew; Childs, Hank; Rountree, Barry (The Eurographics Association, 2017)
      Power consumption is widely regarded as one of the biggest challenges to reaching the next generation of high-performance computing. One strategy for achieving an exaflop given limited power is hardware overprovisioning. ...
    • Performance Modeling of vl3 Volume Rendering on GPU-Based Clusters 

      Rizzi, Silvio; Hereld, Mark; Insley, Joseph; Papka, Michael E.; Uram, Thomas; Vishwanath, Venkatram (The Eurographics Association, 2014)
      This paper presents an analytical model for parallel volume rendering of large datasets using GPU-based clusters. The model is focused on the parallel volume rendering and compositing stages and predicts their performance ...
    • Performance Tradeoffs in Shared-memory Platform Portable Implementations of a Stencil Kernel 

      Bethel, E. Wes; Heinemann, Colleen; Perciano, Talita (The Eurographics Association, 2021)
      Building on a significant amount of current research that examines the idea of platform-portable parallel code across different types of processor families, this work focuses on two sets of related questions. First, using ...
    • Performance-Portable Particle Advection with VTK-m 

      Pugmire, David; Yenpure, Abhishek; Kim, Mark; Kress, James; Maynard, Robert; Childs, Hank; Hentschel, Bernd (The Eurographics Association, 2018)
      Particle advection is the fundamental kernel behind most vector field visualization methods. Yet, the efficient parallel computation of large amounts of particle traces remains challenging. This is exacerbated by the variety ...
    • PGV 2019: Frontmatter 

      Childs, Hank; Frey, Steffen (The Eurographics Association, 2019)
    • PGV 2020: Frontmatter 

      Frey, Steffen; Huang, Jian; Sadlo, Filip (The Eurographics Association, 2020)
    • PGV 2021: Frontmatter 

      Larsen, Matthew; Sadlo, Filip (The Eurographics Association, 2021)
    • PGV 2022: Frontmatter 

      Bujack, Roxana; Tierny, Julien; Sadlo, Filip (The Eurographics Association, 2022)
    • PGV 2023: Frontmatter 

      Bujack, Roxana; Pugmire, David; Reina, Guido (The Eurographics Association, 2023)