Now showing items 12-15 of 15

    • Real-Time Smoke Rendering and Light Interaction 

      Bass, Christopher J.; Anderson, Eike Falk (The Eurographics Association, 2010)
      In computer graphics, smoke can be represented by using particle systems. Adding shadows to particle systems can go a long way to improve visuals and realism. Our work is concerned with external shadows cast onto a particle ...
    • Towards Multi-Touch Map Interaction on Tabletops: State of the Art and Design Recommendations 

      Klompmaker, F.; Ajaj, R. (The Eurographics Association, 2010)
      Since smartphones like the IPhone and larger setups like Microsoft s Surface appeared on the market, the use of multi-touch interaction techniques is wide spread. Multi-touch allows intuitive, easy and fast interaction in ...
    • Undoing Subpixel Rendering for Better Screenshots 

      Loviscach, J. (The Eurographics Association, 2010)
      Subpixel rendering employs the spatial layout of the red, green, and blue slices of a single square pixel on a screen to enhance the horizontal resolution. This method has become the de-facto standard for displaying text. ...
    • USER S PREFERENCE-BASED COLOR TRANSFORMATION USING INTERACTIVE GENETIC ALGORITHM 

      Kang, Hang-Bong; Woo, Hye-Yoon (The Eurographics Association, 2010)
      In this paper, we propose a new color transform method in the image based on the user s preferences. To obtain general preferences for color, we first divided the images into two categories as favourable and unfavourable ...