EG 2022 - Education Papers
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        Introductory Computer Graphics and Assignments
      
      
        Introduction to Computer Graphics: A Visual Interactive Approach
      
      
      
      
        RePiX VR - Learning environment for the Rendering Pipeline in Virtual Reality
      
      
      
      
        Digital Matte Painting - An Effective Undergraduate Assignment
      
      
      
      
        Visualization and Curricula
      
      
        Evaluating Bloom's Taxonomy-based Learning Modules for Parallel Coordinates Literacy
      
      
      
      
        GPU and Rendering
      
      
        The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses
      
      
      
      
        Mesh Smoothing for Teaching GLSL Programming
      
      
      
      
        Virtual Ray Tracer