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Now showing items 11-16 of 16
Five Challenges for Intelligent Cinematography and Editing
(The Eurographics Association, 2017)
In this position paper, we propose five challenges for advancing the state of the art in intelligent cinematography and editing by taking advantage of the huge quantity of cinematographic data (movies) and metadata (movie ...
Inferring the Structure of Action Movies
(The Eurographics Association, 2017)
While important advances were recently made towards temporally localizing and recognizing specific human actions or activities in videos, efficient detection and classification of long video chunks belonging to ...
Design of an Intelligent Navigation System for Participative Computer Animation
(The Eurographics Association, 2017)
In this paper, we will propose a novel way of interactive entertainment, called Participative Computer Animation, allowing a user to participate in a computer animated story as an observer. We consider this form of ...
Using ECPs for Interactive Applications in Virtual Cinematography
(The Eurographics Association, 2017)
This paper introduces an interactive application of our previous work on the Patterns language as creative assistant for editing cameras in 3D virtual environments. Patterns is a set of vocabulary, which was inspired by ...
Film Ties: A Web-based Virtual 3D Lab for Teaching the Film Art from Script to Blocking
(The Eurographics Association, 2017)
Film production education programs include hands-on training in script writing, planning blocking of performers and cameras on set, camera operation, editing to select the best footage at each beat of the story, and expert ...
Automatic Camera Selection and PTZ Canvas Steering for Autonomous Filming of Reality TV
(The Eurographics Association, 2017)
Reality TV shows that follow people in their day-to-day lives are not a new concept. However, the traditional methods used in the industry require a lot of manual labor and need the presence of at least one physical camera ...