Kyoto International Community House, Kyoto, Japan, October 28 - 30, 2015

Full Papers
Anthropomorphism and Illusion of Virtual Body Ownership
Jean-Luc Lugrin, Johanna Latt, and Marc Erich Latoschik
Visually Induced Motion Sickness Estimation and Prediction in Virtual Reality using Frequency Components Analysis of Postural Sway Signal
Jean-Rémy Chardonnet, Mohammad Ali Mirzaei, and Frédéric Mérienne
Development of Encountered-type Haptic Interface that can Independently Control Volume and Rigidity of 3D Virtual Object
Naoki Takizawa, Hiroaki Yano, Hiroo Iwata, Yukio Oshiro, and Nobuhiro Ohkohchi
Global Landmarks Do Not Necessarily Improve Spatial Performance in Addition to Bodily Self-Movement Cues when Learning a Large-Scale Virtual Environment
Tobias Meilinger, Jörg Schulte-Pelkum, Julia Frankenstein, Daniel Berger, and Heinrich H. Bülthoff
X-Dimensional Display: Superimposing 2D Cross-Sectional Image inside 3D Wireframe Aerial Image
Yoshikazu Furuyama, Yasutoshi Makino, and Hiroyuki Shinoda
Structural Color Display on Retro-reflective Objects
Toshiyuki Amano and Kensuke Minami
Analysis of Depth Perception with Virtual Mask in Stereoscopic AR
Mai Otsuki, Hideaki Kuzuoka, and Paul Milgram
Comparison and Evaluation of Viewpoint Quality Estimation Algorithms for Immersive Virtual Environments
Sebastian Freitag, Benjamin Weyers, Andrea Bönsch, and Torsten W. Kuhlen
An HMD-based Mixed Reality System for Avatar-Mediated Remote Collaboration with Bare-hand Interaction
Seung-Tak Noh, Hui-Shyong Yeo, and Woontack Woo
Effectiveness of Spatial Coherent Remote Drive Experience with a Telexistence Backhoe for Construction Sites
Charith Lasantha Fernando, MHD Yamen Saraiji, Yoshio Seishu, Nobuo Kuriu, Kouta Minamizawa, and Susumu Tachi
Roles in Collaborative Virtual Environments for Training
Guillaume Claude, Valérie Gouranton, and Bruno Arnaldi
Fast Robust and Precise Shadow Algorithm for WebGL 1.0 Platform
Tomáš Milet, Michal Tóth, Jan Pečiva, Tomáš Starka, Jozef Kobrtek, and Pavel Zemcik
Physical Space Requirements for Redirected Walking: How Size and Shape Affect Performance
Mahdi Azmandian, Timofey Grechkin, Mark Bolas, and Evan Suma
Bimanual Haptic Simulation of Bone Fracturing for the Training of the Bilateral Sagittal Split Osteotomy
Thomas C. Knott and Torsten W. Kuhlen
Mutual Proximity Awareness in Immersive Multi-User Virtual Environments with Real Walking
Iana Podkosova and Hannes Kaufmann
How to Time Travel in Highly Immersive Virtual Reality
Rodrigo Pizarro, Keren-Or Berkers, Mel Slater, and Doron Friedman
Development of Mutual Telexistence System using Virtual Projection of Operator's Egocentric Body Images
MHD Yamen Saraiji, Charith Lasantha Fernando, Kouta Minamizawa, and Susumu Tachi
R-V Dynamics Illusion: Psychophysical Phenomenon Caused by the Difference between Dynamics of Real Object and Virtual Object
Yuta Kataoka, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura
CollarBeat: Whole Body Vibrotactile Presentation via the Collarbone to Enrich Music Listening Experience
Rei Sakuragi, Sakiko Ikeno, Ryuta Okazaki, and Hiroyuki Kajimoto
The Stretchable Arms for Collaborative Remote Guiding
Morgan Le Chénéchal, Thierry Duval, Valérie Gouranton, Jérome Royan, and Bruno Arnaldi
Yther: A Proposal and Initial Prototype of a Virtual Reality Content Sharing System
Anthony Steed
Influence of Path Complexity on Spatial Overlap Perception in Virtual Environments
Khrystyna Vasylevska and Hannes Kaufmann
An Evaluation of the Effects of Hyper-Natural Components of Interaction Fidelity on Locomotion Performance in Virtual Reality
Mahdi Nabioyuni and Doug A. Bowman
Ring-shaped Haptic Device with Vibrotactile Feedback Patterns to Support Natural Spatial Interaction
Oscar Javier Ariza Núñez, Paul Lubos, Frank Steinicke, and Gerd Bruder
Hybrid Eye Tracking: Combining Iris Contour and Corneal Imaging
Alexander Plopski, Christian Nitschke, Kiyoshi Kiyokawa, Dieter Schmalstieg, and Haruo Takemura

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