Now showing items 8595-8614 of 17315

    • Labeled Facets: New Surface Texture Dataset 

      Ganapathi, Iyyakutti Iyappan; Werghi, Naoufel (The Eurographics Association, 2022)
      Object detection, recognition, segmentation, and retrieval have been at the forefront of 2D and 3D computer vision for a long time and have been utilized to address various problems in interdisciplinary domains. The 3D ...
    • Labs and Framework for 2D Content Manipulation 

      Paquette, Eric; Barré-Brisebois, Colin; Barras, Jean-François; Bois, Frank Sébastien; Ghaouat, Mohammed El (The Eurographics Association, 18-7-2006)
      Creating and manipulating 2D content is important for computer scientists and requires knowledge in 2D Computer Graphics and Image Processing. A framework and five labs are proposed to help undergraduate students in Computer ...
    • The Labyrinthe of Versailles from 3D desktop to the Oculus Rift 

      Giloth, Copper; Tanant, Jonathan (IEEE, 2015)
      The app ''Labyrinth of Fables'' provides a virtual reality/augmented reality reconstruction of the longlost Labyrinthe of Versailles.
    • The Lack of Specialized Symbology and Visual Interaction Design Guidance for Sub-Sea Military Operations 

      Walsh, Gareth; Sindlev Andersen, Nicklas; Stoianov, Nikolai; Jänicke, Stefan (The Eurographics Association, 2023)
      This paper addresses the lack and need for specialized and visually effective interaction design guidance for sub-sea military operations. We identify gaps in the implementation of best practice visualization techniques, ...
    • A Lagrangian Approach to Dynamic Interfaces through Kinetic Triangulation of the Ambient Space 

      Pons, J.-P.; Boissonnat, J.-D. (The Eurographics Association and Blackwell Publishing Ltd, 2007)
      In this paper, we propose a robust and efficient Lagrangian approach for modeling dynamic interfaces between different materials undergoing large deformations and topology changes, in two dimensions. Our work brings an ...
    • Lagrangian Coherent Structures with Guaranteed Material Separation 

      Germer, Tobias; Otto, Mathias; Peikert, R.; Theisel, H. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      Given an unsteady flow field, one common way to compute Lagrangian Coherent Structures (LCS) is to extract extremal structures of the Finite Time Lyapunov Exponent (FTLE). Experience has shown that the resulting structures ...
    • A Lagrangian Particle-based Formulation for Coupled Simulation of Fracture and Diffusion in Thin Membranes 

      Han, Chengguizi; Xue, Tao; Aanjaneya, Mridul (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      We propose a Lagrangian particle-based formulation for simulating deformation, fracture, and diffusion in thin membranelike structures, such as aluminium foil, rubbery films, and seaweed flakes. We integrate our model with ...
    • Lagrangian Visualization of Flow-Embedded Surface Structures 

      Garth, Christoph; Wiebel, Alexander; Tricoche, Xavier; Joy, Ken; Scheuermann, Gerik (The Eurographics Association and Blackwell Publishing Ltd., 2008)
      The notions of Finite-Time Lyapunov Exponent (FTLE) and Lagrangian Coherent Structures provide a strong framework for the analysis and visualization of complex technical flows. Their definition is simple and intuitive, and ...
    • Lambertian Correction for Rough and Specular Surfaces 

      Robles-Kelly, A.; Hancock, E.R. (The Eurographics Association, 2003)
      This paper describes a method for performing Lambertian reflectance for rough and specular surfaces. Rather than using an existing reflectance model, we present a method for estimating the reflectance function from image ...
    • Landmark Recognition using Deep Learning in a Virtual Space 

      Mukai, Nobuhiko; Uematsu, Takashi; Chang, Youngha (The Eurographics Association, 2023)
      It is a very important issue to simulate human behavior in a virtual space for emergency evacuation in the real world. Humans take actions using their own eyes and memory. Then, the identification of the scene that virtual ...
    • Landmark-constrained 3-D Histological Imaging: A Morphology-preserving Approach 

      Gaffling, Simone; Daum, Volker; Hornegger, Joachim (The Eurographics Association, 2011)
      The inspection of histological image sequences to gain knowledge about the original three-dimensional (3-D) morphological structure is a standard method in medical research. Its main advantage is that light microscopes ...
    • Landmark-Guided Elastic Shape Analysis of Spherically-Parameterized Surfaces 

      Kurtek, Sebastian; Srivastava, Anuj; Klassen, Eric; Laga, Hamid (The Eurographics Association and Blackwell Publishing Ltd., 2013)
      We argue that full surface correspondence (registration) and optimal deformations (geodesics) are two related problems and propose a framework that solves them simultaneously. We build on the Riemannian shape analysis of ...
    • Landscaper: A Modeling System for 3D Printing Scale Models of Landscapes 

      Allahverdi, Kamyar; Djavaherpour, Hessam; Mahdavi-Amiri, Ali; Samavati, Faramarz (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Landscape models of geospatial regions provide an intuitive mechanism for exploring complex geospatial information. However, the methods currently used to create these scale models require a large amount of resources, which ...
    • Landscapes Synthesis Achieved through Erosion and Deposition Process Simulation 

      Roudier, P.; Peroche, B.; Perrin, M. (Blackwell Science Ltd and the Eurographics Association, 1993)
      This paper describes an original approach to terrain evolution in landscapes synthesis. In order to create some realistic landforms, we simulate geologically contrasted terrains and apply to them deterministic erosion ...
    • LandSketch: A First Person Point-of-View Example-Based Terrain Modeling Approach 

      Passos, Vladimir Alves dos; Igarashi, Takeo (ACM, 2013)
      We present an intuitive interface for easy modeling of terrains, compatible with example-based synthesis approach. The interface consists on a picture's canvas-like screen, where the user sketches silhouettes of mountains, ...
    • Langevin Particle: A Self-Adaptive Lagrangian Primitive for Flow Simulation Enhancement 

      Chen, Fan; Zhao, Ye; Yuan, Zhi (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      We develop a new Lagrangian primitive, named Langevin particle, to incorporate turbulent flow details in fluid simulation. A group of the particles are distributed inside the simulation domain based on a turbulence energy ...
    • Language for Description of Geometric Configurations 

      Barbic, Janez; Spegel, Marjan (Blackwell Publishing Ltd and the Eurographics Association, 1990)
      This contribution is an informal presentation of some concepts, facts, and definitions about general configurations, as well as a description of our proposed GL/0 language for symbolic description of geometric configurations. ...
    • Language Learning in Virtual Environments: Bobo and Apples 

      Holmen, H.; Nielsen, F. (The Eurographics Association, 2005)
      Bobo and Apples is one of the prototype games within SAME4KIDS (Speech-based,Animated, Multilingual,Educational games for Kids, http://same4kids.sourceforge.net/ ), a multi-language and multi-purpose games project for ...
    • The Langweil Model of Prague - a Challenge for State-of-the-art 3D Reconstruction Techniques 

      Sedlacek, D.; Zara, J. (The Eurographics Association, 2011)
      The challenges for current state-of-the-art 3D reconstruction algorithms covered in the Langweil model of Prague data set are summarized in this poster. The model properties are presented together with problems which bring.
    • Laparoscopic Sigmoidectomy Surgery Training System Using AR Follow-up Experience of Real Human Surgery 

      Terashima, Akihiro; Morishima, Akinobu; Obama, Kazutaka; Sakai, Yoshiharu; Maeda, Taro; Ando, Hideyuki (The Eurographics Association, 2018)
      In our learning system (OITORE Advance), high learning effect was confirmed by using teaching materials using porcine intestines. However, because the environment inside the abdominal cavity is different between pigs and ...