Now showing items 5325-5344 of 17315

    • The F-Buffer: A Rasterization-Order FIFO Buffer for Multi-Pass Rendering 

      Mark, William R.; Proudfoot, Kekoa (The Eurographics Association, 2001)
      Multi-pass rendering is a common method of virtualizing graphics hardware to overcome limited resources. Most current multi-pass rendering techniques use the RGBA framebuffer to store intermediate results between each pass. ...
    • F.I.R.S.T., A HIGH RESOLUTION RASTER SCAN DISPLAY SYSTEM FOR INTERACTIVE LAYOUT OF TEXT AND FIGURES 

      Röthlisberger, H.; Rakotomalala, J. (The Eurographics Association, 1980)
      F.I.R.S.T. (Fast Interactive Raster scan workSTation) is designed as a low cost high performance display for interactive applications. Low cost is achieved by using dynamic memories, and high performance implies a high ...
    • Fabric Appearance Benchmark 

      Merzbach, Sebastian; Klein, Reinhard (The Eurographics Association, 2020)
      Appearance modeling is a difficult problem that still receives considerable attention from the graphics and vision communities. Though recent years have brought a growing number of high-quality material databases that have ...
    • Fabricable Multi-Scale Wang Tiles 

      Liu, Xiaokang; Li, Chenran; Lu, Lin; Deussen, Oliver; Tu, Changhe (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Wang tiles, also known as Wang dominoes, are a jigsaw puzzle system with matching edges. Due to their compactness and expressiveness in representing variations, they have become a popular tool in the procedural synthesis ...
    • Fabricable Unobtrusive 3D-QR-Codes with Directional Light 

      Peng, Hao; Liu, Peiqing; Lu, Lin; Sharf, Andrei; Liu, Lin; Lischinski, Dani; Chen, Baoquan (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      QR code is a 2D matrix barcode widely used for product tracking, identification, document management and general marketing. Recently, there have been various attempts to utilize QR codes in 3D manufacturing by carving QR ...
    • Fabricatable 90° Pop-ups: Interactive Transformation of a 3D Model into a Pop-up Structure 

      Fujikawa, Junpei; Ijiri, Takashi (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Ninety-degree pop-ups are a type of papercraft on which a three-dimensional (3D) structure pops up when the angle of the base fold is 90°. They are fabricated by cutting and creasing a single sheet of paper. Traditional ...
    • The Fabricated Diorama: Tactile Relief and Context-aware Technology for Visually Impaired Audiences 

      Samaroudi, Myrsini; Echavarria, Karina Rodriguez; Song, Ran; Evans, Roger (The Eurographics Association, 2017)
      The recent popularity of digital fabrication has stimulated cultural heritage professionals to utilise such technologies for a variety of processes, including the creation of digitally fabricated handling objects. The ...
    • Fabrication-aware Design with Intersecting Planar Pieces 

      Schwartzburg, Yuliy; Pauly, Mark (The Eurographics Association and Blackwell Publishing Ltd., 2013)
      We propose a computational design approach to generate 3D models composed of interlocking planar pieces. We show how intricate 3D forms can be created by sliding the pieces into each other along straight slits, leading to ...
    • Fabrication-Aware Reverse Engineering for Carpentry 

      Noeckel, James; Zhao, Haisen; Curless, Brian; Schulz, Adriana (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      We propose a novel method to generate fabrication blueprints from images of carpentered items. While 3D reconstruction from images is a well-studied problem, typical approaches produce representations that are ill-suited ...
    • Face Cluster Radiosity 

      Willmott, Andrew J.; Heckbert, Paul S.; Garland, Michael (The Eurographics Association, 1999)
      An algorithm for simulating diffuse interreflection in complex three dimensional scenes is described. It combines techniques from hierarchical radiosity and multiresolution modelling. A new face clustering technique for ...
    • Face Editing Using Part-Based Optimization of the Latent Space 

      Aliari, Mohammad Amin; Beauchamp, Andre; Popa, Tiberiu; Paquette, Eric (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      We propose an approach for interactive 3D face editing based on deep generative models. Most of the current face modeling methods rely on linear methods and cannot express complex and non-linear deformations. In contrast ...
    • Face Fitting using a Genetic Algorithm. 

      Hunter, D.W.; Tiddeman, B. P.; Perrett, D. I. (The Eurographics Association, 2010)
      The ability to estimate the three-dimensional structure of a human face from a single image has many useful applications, including but not limited to the fields of face recognition, modelling and actors head replacement. ...
    • Face Morphing and Morphing Attack Detection 

      Scherhag, Ulrich Johannes (2020-11-16)
      In modern society, biometrics is gaining more and more importance, driven by the increase in recognition performance of the systems. In some areas, such as automatic border controls, there is no alternative to the application ...
    • Face Poser: Interactive Modeling of 3D Facial Expressions Using Model Priors 

      Lau, Manfred; Chai, Jinxiang; Xu, Ying-Qing; Shum, Heung-Yeung (The Eurographics Association, 2007)
      In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by directly dragging facial points in 2D ...
    • Face Recognition by SVMs Classification and Manifold Learning of 2D and 3D Radial Geodesic Distances 

      Berretti, Stefano; Bimbo, Alberto Del; Pala, Pietro; Mata, Francisco Josè Silva (The Eurographics Association, 2008)
      An original face recognition approach based on 2D and 3D Radial Geodesic Distances (RGDs), respectively computed on 2D face images and 3D face models, is proposed in this work. In 3D, the RGD of a generic point of a 3D ...
    • Face-Based Glyphs Revisited 

      Schlieder, Antonia; Wimmer, Philipp; Sadlo, Filip (The Eurographics Association, 2022)
      While face-based glyphs have known advantages for certain visualization tasks, they suffer from mixing two rather different visual properties of faces: individual traits and emotion expressions. This paper proposes a set ...
    • Face-to-Face Communication System in Cyberspace by Voice Driven Avatar 

      Morishima, S.; Yotsukure, T.; Fuji, E. (Eurographics Association, 1998)
      Recently computer can make cyberspace to walk through by an interactive virtual reality technique. An avatar in cyberspace can bring us a virtual face-to-face communication environment. In this paper, we realize an avatar ...
    • Face/Off: Live Facial Puppetry 

      Weise, Thibaut; Li, Hao; Gool, Luc Van; Pauly, Mark (ACM SIGGRAPH / Eurographics Association, 2009)
      We present a complete integrated system for live facial puppetry that enables high-resolution real-time facial expression tracking with transfer to another person's face. The system utilizes a real-time structured light ...
    • Face2Face: Real-time Facial Reenactment 

      Thies, Justus (2017)
      In this dissertation we show our advances in the field of 3D reconstruction of human faces using commodity hardware. Beside the reconstruction of the facial geometry and texture, real-time face tracking is demonstrated. The ...
    • FaceDrive: Facial Expression Driven Operation to Control Virtual Supernumerary Robotic Arms 

      Fukuoka, Masaaki; verhulst, adrien; Nakamura, Fumihiko; Takizawa, Ryo; Masai, Katsutoshi; Sugimoto, Maki (The Eurographics Association, 2019)
      Supernumerary Robotic Limbs (SRLs) can make physical activities easier, but require cooperation with the operator. To improve cooperation between the SRLs and the operator, the SRLs can try to predict the operator's ...