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    Eurographics workshop on Graphics Hardware 1986




    Hagen, P. J. W. ten; Kujik, A. A.M.; Trienekens, C. G.
    Display Architecture for VLSI -based Graphics Workstations


    Kaufmann, Arie
    Towards a 3-D Graphics Workstation


    Krömker, Detlef
    Looking at Workstation Architectures from the Viewpoint of Interaction


    Joseph, H.
    A Survey of Simulator Requirements


    Möller, R.
    A Visual System for a Traffic Simulator


    Grimsdale, R L.; Lister, P. F.
    Developments in High Performance CGI Systems


    Jansen, Frederik W.
    CSG Hidden Surface Algorithms for VLSI Hardware Systems


    Skyttä, J.; Takala, T.
    Utilization of VLSI for Creating an Active Data Base of 3-D Geometric Models


    Thomas, A. L.
    "Position Paper:Display Hardware for Boolean Expression Models"


    Pulleyblank, R W.; Kapenga, J.
    AVLSI Chip for Ray Tracing Bicubic Patches


    P.Lemy,
    Towards a Z-Buffer and Ray-Tracing Multimode System based on Parallel Architecture and VLSI chips

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    Eurographics Association copyright © 2013 - 2020 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
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    System hosted at  Graz University of Technology.
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