• Login
    View Item 
    •   Eurographics DL Home
    • Eurographics Workshops and Symposia
    • EGGH: SIGGRAPH/Eurographics Workshop on Graphics Hardware
    • EGGH86: Eurographics Workshop on Graphics Hardware 1986
    • View Item
    •   Eurographics DL Home
    • Eurographics Workshops and Symposia
    • EGGH: SIGGRAPH/Eurographics Workshop on Graphics Hardware
    • EGGH86: Eurographics Workshop on Graphics Hardware 1986
    • View Item
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Looking at Workstation Architectures from the Viewpoint of Interaction

    Thumbnail
    View/Open
    027-037.pdf (555.7Kb)
    Date
    1986
    Author
    Krömker, Detlef
    Pay-Per-View via TIB Hannover:

    Try if this item/paper is available.

    Metadata
    Show full item record
    Abstract
    Today's design of sophisticated graphics workstations may be characterized by the terms 3D-system, user driven, object-oriented user interfaceand multiple-windows system with the challenge to create high levelinterfaces for the application programmers. All these properties requirea great amount of computing power, especially if we look at 3D-systemswith high images quality. On the other hand it is well-known that speed,which means system response time, is the most important aspect of interactive systems. More than any other attributes, speed decides whether a new system or technique is acceptable or not. "Not only did the speed make the user happier, but productivity went up." /Brad-85/This will be the first point of discussion treated in this article followed bya preview of current architectures, a short analysis of interaction, anobservation of implementation techniques and finally pointing out a newhardware approach for the implementation of very fast interactive systems.
    BibTeX
    @inproceedings {10.2312:EGGH:EGGH86:027-037,
    booktitle = {Eurographics workshop on Graphics Hardware},
    editor = {W. Strasser},
    title = {{Looking at Workstation Architectures from the Viewpoint of Interaction}},
    author = {Krömker, Detlef},
    year = {1986},
    publisher = {The Eurographics Association},
    ISSN = {1727-3471},
    ISBN = {3-540-18222-5},
    DOI = {10.2312/EGGH/EGGH86/027-037}
    }
    URI
    http://dx.doi.org/10.2312/EGGH/EGGH86/027-037
    Collections
    • EGGH86: Eurographics Workshop on Graphics Hardware 1986

    Eurographics Association copyright © 2013 - 2022 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA
     

     

    Browse

    All of Eurographics DLCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

    My Account

    LoginRegister

    BibTeX | TOC

    Create BibTeX Create Table of Contents

    Eurographics Association copyright © 2013 - 2022 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA