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dc.contributor.authorThomas, Rhys G.en_US
dc.contributor.authorJohn, Nigel W.en_US
dc.contributor.authorLim, Ik Sooen_US
dc.contributor.editorLouise M. Lever and Mary McDerbyen_US
dc.date.accessioned2014-01-31T19:53:36Z
dc.date.available2014-01-31T19:53:36Z
dc.date.issued2006en_US
dc.identifier.isbn3-905673-59-2en_US
dc.identifier.urihttp://dx.doi.org/10.2312/LocalChapterEvents/TPCG/TPCG06/165-170en_US
dc.description.abstractIn this paper we present an inexpensive Mixed Reality software tool for training medical students in anatomy. The software integrates the ARToolkit and Visualization Toolkit (VTK) to create a novel interactive environment in which the user can manipulate the position and orientation of the volume rendering using a plastic model of the organ to be observed. The volume rendering can then be clipped relative to an arbitrary plane to reveal data from its interior, using a second prop.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleA Mixed Reality Anatomy Teaching Toolen_US
dc.description.seriesinformationTheory and Practice of Computer Graphics 2006en_US


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