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    Painting With Texture

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    371-376.pdf (186.8Kb)
    Date
    2006
    Author
    Ritter, Lincoln
    Li, Wilmot ORCID
    Curless, Brian
    Agrawala, Maneesh
    Salesin, David
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    Abstract
    We present an interactive texture painting system that allows the user to author digital images by painting with a palette of input textures. At the core of our system is an interactive texture synthesis algorithm that generates textures with natural-looking boundary effects and alpha information as the user paints. Furthermore, we describe an intuitive layered painting model that allows strokes of texture to be merged, intersected and overlapped while maintaining the appropriate boundaries between texture regions. We demonstrate the utility and expressiveness of our system by painting several images using textures that exhibit a range of different boundary effects.
    BibTeX
    @inproceedings {10.2312:EGWR:EGSR06:371-376,
    booktitle = {Symposium on Rendering},
    editor = {Tomas Akenine-Moeller and Wolfgang Heidrich},
    title = {{Painting With Texture}},
    author = {Ritter, Lincoln and Li, Wilmot and Curless, Brian and Agrawala, Maneesh and Salesin, David},
    year = {2006},
    publisher = {The Eurographics Association},
    ISSN = {1727-3463},
    ISBN = {3-905673-35-5},
    DOI = {10.2312/EGWR/EGSR06/371-376}
    }
    URI
    http://dx.doi.org/10.2312/EGWR/EGSR06/371-376
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA