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dc.contributor.authorZwicker, Matthiasen_US
dc.contributor.authorMatusik, Wojciechen_US
dc.contributor.authorDurand, Frédoen_US
dc.contributor.authorPfister, Hanspeteren_US
dc.contributor.editorTomas Akenine-Moeller and Wolfgang Heidrichen_US
dc.date.accessioned2014-01-27T14:55:28Z
dc.date.available2014-01-27T14:55:28Z
dc.date.issued2006en_US
dc.identifier.isbn3-905673-35-5en_US
dc.identifier.issn1727-3463en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGWR/EGSR06/073-082en_US
dc.description.abstractAutomultiscopic displays show stereoscopic images that can be viewed from any viewpoint without special glasses. They hold great promise for the future of television and digital entertainment. However, the image quality on these 3D displays is currently not sufficient to appeal to the mass market. In this paper, we extend the frequency analysis of light fields to address some of the major issues in 3D cinematography for automultiscopic displays. First, we derive the bandwidth of 3D displays using ray-space analysis, and we introduce a method to quantify display depth of field. We show that this approach provides solid foundations to analyze and distinguish various aspects of aliasing. We then present an anti-aliasing technique for automultiscopic displays by combining a reconstruction and a display prefilter. Next, we show how to reparameterize multi-view inputs to optimally match the depth of field of a display to improve the image quality. Finally, we present guidelines for 3D content acquisition, such as optimal multi-view camera configuration and placement.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleAntialiasing for Automultiscopic 3D Displaysen_US
dc.description.seriesinformationSymposium on Renderingen_US


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