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Template-Based 3D Non-Rigid Shape Estimation from Monocular Image Sequences
(The Eurographics Association, 2017)
This paper addresses the problem of reconstructing non-rigid 3D geometries from temporal image sequences captured with only a single camera under full perspective projection. Without the knowledge of a shape deformation ...
Human Grasping Interaction Capture and Analysis
(ACM, 2017)
We design a system to capture, clean, and segment a high quality database of hand based grasping and manipulation. We capture interactions with a large collection of everyday objects. Optical marker-based motion capture ...
Interactive Visualization of Massive Location Data using Multi-Scale Trajectories
(The Eurographics Association, 2017)
Today location information on aircraft and vessels is collected worldwide and readily available to analysts. When analyzing such data for a large area or a long period of time, the sheer size of the dataset becomes a ...
Semantic-Aware Image Smoothing
(The Eurographics Association, 2017)
Structure-preserving image smoothing aims to extract semantically meaningful image structure from texture, which is one of the fundamental problems in computer vision and graphics. However, it is still not clear how to ...
A taxonomy of motion applications in data visualization
(Association for Computing Machinery, Inc (ACM), 2017)
We propose a new taxonomy that explains the roles of motion in data visualization, focusing especially on their communicative aspects. Our taxonomy clarifies the main axis in how visualization designers can employ motion ...
Temporal Focus+Context for Clusters in Particle Data
(The Eurographics Association, 2017)
Time-dependent particle-based simulations are typically carried out by direct calculation of interactions between particles over time. The investigation of higher order effects of particle clusters helps understanding the ...
C++ Compile Time Polymorphism for Ray Tracing
(The Eurographics Association, 2017)
Reducing the amount of conditional branching instructions in innermost loops is crucial for high performance code on contemporary hardware architectures. In the context of ray tracing algorithms, typical examples for ...
Elasticity-based Clustering for Haptic Interaction with Heterogeneous Deformable Objects
(The Eurographics Association, 2017)
Physically-based simulation of heterogeneous objects remains computationally-demanding for many applications, especially when involving haptic interaction with virtual environments. In this paper, we introduce a novel ...
Hypenet: Visualizing Dynamic Hypergraphs
(The Eurographics Association, 2017)
We present Hypenet, a novel technique to visualize dynamic hypergraphs. Such structures can model multiple types of data, such as computer networks with multiple destination addresses (multicast) or co-authorship networks ...
Selecting Moving Targets in AR using Head Orientation
(The Eurographics Association, 2017)
Along with the spread of augmented reality (AR) using head-mounted display or smart glass, attempts have been made to present information by superimposing information on people and things. In general, people are always ...