Browsing Eurographics Partner Events by Issue Date

Eurographics DL Repository

Browsing Eurographics Partner Events by Issue Date

Sort by: Order: Results:

  • Peter Hall and Philip Willis (The Eurographics Association, 2003)
  • Peter Hall and Philip Willis (The Eurographics Association, 2003)
    -
  • Dirk Reiners (The Eurographics Association, 2003)
  • Tan, J.; Clapworthy, G. (The Eurographics Association, 2003)
    With the aim of improving the efficiency of on-line modelling of virtual environments (VEs) in Internet-based telerobotics (IBT), this paper addresses the modelling of geometric primitives using only a single view of them. ...
  • Robb, M.; Spence, A.D.; Chantler, M.J.; Timmins, M. (The Eurographics Association, 2003)
    We present recent results from an EPSRC funded project VirTex (Virtual Textile Catalogues). The goal of this project is to develop graphics and image-processing software for the capture, storage, search, retrieval and ...
  • Labrosse, F. (The Eurographics Association, 2003)
    This paper is two-fold. On the one hand, we present a system using qualitative spatial reasoning to help a user choose parts of an image that form interesting objects. The system then allows the user to cut these parts as ...
  • Barsky, Brian (The Eurographics Association, 2003)
    Traditional computer graphics methods render images that appear sharp at all depths. Adding blur can add realism to a scene, provide a sense of scale, and draw a viewer's attention to a particular region of a scene. Our ...
  • Baumberg, A.; Lyons, A.; Taylor, R. (The Eurographics Association, 2003)
    This paper describes the novel features of a commercial software-only solution to 3D scanning - the 3D Software Object Modeller (3D S.O.M.). Our work is motivated by the desire to produce a low-cost, portable 3D scanning ...
  • Robles-Kelly, A.; Hancock, E.R. (The Eurographics Association, 2003)
    In this paper we explore how spectral methods for graph seriation can be used to develop a new shape-fromshading algorithm. We characterise the field of surface normals using a transition matrix whose elements are computed ...
  • Costanza, E.; Robinson, J. (The Eurographics Association, 2003)
    We report a topological approach to fiducial recognition for real-time applications. Independence from geometry makes the system tolerant to severe distortion, and allows encoding of extra information. The method is based ...
  • Neagle, R.J.; Ng, K.; Ruddle, R.A. (The Eurographics Association, 2003)
    Teaching dance, especially ballet, usually involves the phrase: 'watch, copy and learn' and improvement is made by emulation. This involves not only how to achieve the steps but also the quality of the movement. In this ...
  • Lorenzo, M.S.; Edge, J.D.; King, S.A.; Maddock, S. (The Eurographics Association, 2003)
    Motion capture (mocap) data is commonly used to recreate complex human motions in computer graphics. Markers are placed on an actor, and the captured movement of these markers allows us to animate computer-generated ...
  • Thorne, J.M.; Chatting, D.J. (The Eurographics Association, 2003)
    The Prometheus project sought to create a real-time production chain for 3D content. This paper summarises the techniques that were developed for facial modelling, tracking and puppetry. The process used for creating ...
  • Vigueras, J.F.; Berger, M.-O.; Simon, G. (The Eurographics Association, 2003)
    Tracking, or camera pose determination, is the main technical challenge in numerous applications in computer vision and especially in Augmented Reality. However, pose computation processes commonly exhibit some fluctuations ...
  • Johnston, D.J.; Clark, A.F. (The Eurographics Association, 2003)
    A system for vision-based ego location using 'targets' or 'fiducials' is described. The system is robust and operates on commodity hardware in real time. The accuracy of the system is assessed and found to be good enough ...
  • Vincent, É.; Laganière, R. (The Eurographics Association, 2003)
    In an application where sparse matching of feature points is used towards fast scene reconstruction, the choice of the type of features to be matched has an important impact on the quality of the resulting model. In this ...
  • Hyde, J.; Robinson, J. (The Eurographics Association, 2003)
    Three-dimensional information about a human face may have some correlation with the colour information present in its flat texture image. In order to maximise the available information for human identification of faces, a ...
  • Kulkarni, S. (The Eurographics Association, 2003)
    This paper presents a novel fuzzy logic based approach for the interpretation of texture queries. Tamura feature extraction technique is used to extract each texture feature of an image in the database. A term set on each ...
  • Collomosse, J.P.; Hall, P.M. (The Eurographics Association, 2003)
    The contribution of this paper is a novel non-photorealistic rendering (NPR) system capable of rendering motion within a video sequence in artistic styles. A variety of cartoon-style motion cues may be inserted into a video ...
  • Daniel, G.; Chen, M. (The Eurographics Association, 2003)
    It is evident that more and more video data is being generated everyday, for example, by TV broadcast companies and security cameras. However, whilst we are overwhelmed by the huge amount of imagery data, machine vision ...

Search Eurographics DL


Browse

My Account