Now showing items 2335-2354 of 2371

    • Walking, Learning, Enjoying. Mobile Technology on the Trail of Design Masterpieces 

      Spallazzo, Davide; Ceconello, Mauro; Lenz, R. (The Eurographics Association, 2011)
      The paper describes Looking for Achille Castiglioni - LfAC - a mobile location-based application designed to lead visitors to the discovery of Achille Castiglioni's projects in downtown Milan. The renowned architect and ...
    • Wandering Without Wondering 

      Williams, Peter J.; Wong, Sala (The Eurographics Association, 2019)
      Wandering Without Wondering is a hybrid-media installation distilling and chronicling artists Sala Wong and Peter Williams' collaborative walking practice. The project uses various digital technologies to augment human ...
    • Warp-based Near-Regular Texture Analysis for Image-based Texture Overlay 

      Hilsmann, Anna; Schneider, David C.; Eisert, Peter (The Eurographics Association, 2011)
      Image-based texture overlay or retexturing is the process of augmenting a surface in an image or a video sequence with a new, synthetic texture. Some properties of the original texture such as texture distortion as well ...
    • WaveNet: Wave-Aware Image Enhancement 

      Dang, Jiachen; Li, Zehao; Zhong, Yong; Wang, Lishun (The Eurographics Association, 2023)
      As a low-level vision task, image enhancement is widely used in various computer vision applications. Recently, multiple methods combined with CNNs, MLP, Transformer, and the Fourier transform have achieved promising results ...
    • Web Based Presentation of Semantically Tagged 3D Content for Public Sculptures and Monuments in the UK 

      Rodriguez-Echavarria, Karina; Morris, David; Arnold, David (The Eurographics Association, 2009)
      The documentation and presentation of 3D digital content is a critical but non-trivial task for the Cultural Heritage sector. Curators are often faced with the task of cataloguing every piece of heritage and maintaining ...
    • Web-based 3D Meteo Visualization: 3D Rendering Farms from a New Perspective 

      Koutek, Michal; Neut, Ian van der (The Eurographics Association, 2018)
      We present an approach to highly responsive and interactive web-based 3D meteorological visualization. We describe important technical aspects of the current proof-of-concept implementation that leverages a 3D rendering ...
    • A Web-based Visual Analytics Application for Biological Networks 

      Krone, Michael; Dräger, Andreas; Cobanoglu, Ebru; Harke, Manuel Otto; Hoene, Miriam; Weigert, Cora; Lehmann, Rainer (The Eurographics Association, 2020)
      Modern high-throughput methods enable rapidly obtaining transcriptomics data, which includes information about the expression rate of genes. The expression rates are usually given as fold change, which describes the over- ...
    • Web-Based Visualization of the Global Change Assessment Model 

      Luo, Wei; Chang, Zheng; Kong, Lilian; Link, Robert; Hejazi, Mohamad; Clarke, Leon; Maciejewski, Ross (The Eurographics Association, 2015)
      The Global Change Assessment Model (GCAM) is an integrated assessment tool for exploring consequences and responses to global change. However, the current iteration of GCAM relies on NetCDF file outputs which need to be ...
    • Web-based Volume Rendering using Progressive Importance-based Data Transfer 

      Mwalongo, Finian; Krone, Michael; Reina, Guido; Ertl, Thomas (The Eurographics Association, 2018)
      WebGL 2.0 makes it possible to implement efficient volume rendering that runs in browsers using 3D textures and complex fragment shaders. However, a typical bottleneck for web-based volume rendering is the size of the ...
    • WebGL-based Geodata Visualization for Policy Support and Decision Making 

      Lukasczyk, Jonas; Middel, Ariane; Hagen, Hans (The Eurographics Association, 2014)
      Accessible data visualizations are crucial to reaching a wide audience and supporting the decision making processes. With increasing support of WebGL and the new HTML5 standard, the Internet becomes an interesting platform ...
    • WebGL-Enabled Remote Visualization of Smoothed Particle Hydrodynamics Simulations 

      Chandler, Jennifer; Obermaier, Harald; Joy, Kenneth I. (The Eurographics Association, 2015)
      Large-scale simulations are often performed on machines without the necessary graphics hardware for visualization. Transferring full resolution data to a suitable machine for visualization is impractical and undesirable. ...
    • WebGPU for Scalable Client-Side Aggregate Visualization 

      Kimmersdorfer, Gerald; Wolf, Dominik; Waldner, Manuela (The Eurographics Association, 2023)
      WebGPU is a new graphics API, which now provides compute shaders for general purpose GPU operations in web browsers.We demonstrate the potential of this new technology for scalable information visualization by showing how ...
    • WebScylla: A 3D Web Application to Visualise the Colonisation of an Artificial Reef 

      Francis, Benjamin T.; Stone, Robert J. (The Eurographics Association, 2009)
      Scylla is Europe's first artificial reef and was created by the scuttling of a former Royal Navy frigate off the UK coast in Cornwall. As well as being a popular attraction for divers, the colonisation of the reef is of ...
    • Weighted Laplacian Smoothing for Surface Reconstruction of Particle-based Fluids 

      Löschner, Fabian; Böttcher, Timna; Rhys Jeske, Stefan; Bender, Jan (The Eurographics Association, 2023)
      In physically-based animation, producing detailed and realistic surface reconstructions for rendering is an important part of a simulation pipeline for particle-based fluids. In this paper we propose a post-processing ...
    • WeightShift: Accelerating Animation at Framestore with Physics 

      Chapman, Danny; Daoust, Tim; Ormos, Andras; Lewis, Joseph (The Eurographics Association, 2020)
      Framestore and WeightShift created a full-body physics simulation to deliver art-directed shots in highly dynamic scenarios in several days instead of several weeks. Our technique combines ragdoll simulation and keyframe ...
    • What Auto Completion Tells Us About Sketch Recognition 

      Altiok, Ozan Can; Yesilbek, Kemal Tugrul; Sezgin, Tevfik Metin (The Eurographics Association, 2016)
      Auto completion is generally considered to be a difficult problem in sketch recognition as it requires a decision to be made with fewer strokes. Therefore, it is generally assumed that the classification of fully completed ...
    • What if we use the "What if" Approach for Eco-Feedback? Designing an Electricity Consumption Analysis for Layman Users 

      Wambecke, Jérémy; Bonneau, Georges-Pierre; Blanch, Renaud; Vergne, Romain (The Eurographics Association, 2018)
      Many households share the objective of reducing electricity consumption for either economic or ecological motivations. Ecofeedback technologies support this objective by providing users with a visualization of their ...
    • What's In a Name? Data Linkage, Demography and Visual Analytics 

      Wang, Feng; Ibarra, Jose; Muhammed, Adnan; Longley, Paul; Maciejewski, Ross (The Eurographics Association, 2014)
      This work explores the development of a visual analytics tool for geodemographic exploration in an online environment. We mine 78 million records from the United States public telephone directories, link the location data ...
    • When Individual Data Points Matter: Interactively Analysing Classification Landscapes 

      Schneider, Bruno; Mittelstädt, Sebastian; Keim, Daniel A. (The Eurographics Association, 2016)
      The selection of classification models among several options with similar accuracy cannot be done through purely automated methods, and especially in scenarios in which the cost of misclassified instances is crucial, such ...
    • Where'd it go? How Geographic and Force-directed Layouts Affect Network Task Performance 

      Hale, Scott A.; McNeill, Graham; Bright, Jonathan (The Eurographics Association, 2017)
      When visualizing geospatial network data, it is possible to position nodes according to their geographic locations or to position nodes using standard network layout algorithms that ignore geographic location. Such data ...