Browsing EG UK Theory and Practice of Computer Graphics 2008 by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Picture/Image Generation]: Viewing algorithms I.3.5 [Computational Geometry and Object Modeling]: Curve, surface, solid, and object representations I.3.7 [Three-Dimensional Graphics and Realism]: Raytracing"
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Localised Topology Correction for Hypertextured Terrains
(The Eurographics Association, 2008)Terrains for computer graphics have traditionally been modelled with height fields. In the case of procedurally defined terrains, the height field is generated by a displacement map z