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Aplicación del motor de videojuegos Unity para la reconstrucción virtual de yacimientos arqueológicos
(The Eurographics Association, 2021)
En este trabajo se presenta una aplicación desarrollada para enriquecer y ampliar las técnicas actuales de registro arqueológico. Basada en una arquitectura cliente-servidor, se ha utilizado el motor de videojuegos Unity ...
Evaluating an Activity-centered Ubiquitous Computing Framework for User Assistance in Public Spaces
(The Eurographics Association, 2021)
This paper describes a ubiquitous computing framework for supporting activities that are strongly associated to a specific physical environment and that are performed by occasional visitors. Our framework implements an ...
Guiding Lens-based Exploration using Annotation Graphs
(The Eurographics Association, 2021)
We introduce a novel approach for guiding users in the exploration of annotated 2D models using interactive visualization lenses. Information on the interesting areas of the model is encoded in an annotation graph generated ...
STRONGER: Simple TRajectory-based ONline GEsture Recognizer
(The Eurographics Association, 2021)
In this paper, we present STRONGER, a client-server solution for the online gesture recognition from captured hands' joints sequences. The system leverages a CNN-based recognizer improving current state-of-the-art solutions ...
IMGD: Image-based Multiscale Global Descriptors of Airborne LiDAR Point Clouds Used for Comparative Analysis
(The Eurographics Association, 2021)
Both geometric and semantic information are required for a complete understanding of regions acquired as three-dimensional (3D) point clouds using the Light Detection and Ranging (LiDAR) technology. However, the global ...
An Interactive Tuning Method for Generator Networks Trained by GAN
(The Eurographics Association, 2022)
The recent studies on GAN achieved impressive results in image synthesis. However, they are still not so perfect that output images may contain unnatural regions. We propose a tuning method for generator networks trained ...
Versatile Geometric Flow Visualization by Controllable Shape and Volumetric Appearance
(The Eurographics Association, 2022)
We present a novel visualization technique for geometry-based visualization of vector fields. Our approach generalizes and combines several existing approaches in a flexible framework using a scalable GPU-accelerated ...
Creating Adaptive and Interactive Stories in Mixed Reality
(The Eurographics Association, 2022)
The following paper proposes the study, the design and the preliminary development of a solution for supporting users without programming experience in creating stories in a Mixed Reality environment. We focus on a Mixed ...
Accurate Molecular Atom Selection in VR
(The Eurographics Association, 2022)
Target acquisition is a basic task that is part of almost any high-level interaction in 3D environments. Therefore, providing accurate selection is a necessity for most applications and games. When targets are small and ...
Evolutionary Interactive Analysis of MRI Gastric Images Using a Multiobjective Cooperative-coevolution Scheme
(The Eurographics Association, 2018)
In this study, we combine computer vision and visualisation/data exploration to analyse magnetic resonance imaging (MRI) data and detect garden peas inside the stomach. It is a preliminary objective of a larger project ...