Now showing items 53-72 of 395

    • Concepts and Algorithms for the Deformation, Analysis, andCompression of Digital Shapes 

      von Tycowicz, Christoph (von Tycowicz, 2014-05-05)
      We propose new model reduction techniques for the construction of reducedshape spaces of deformable objects and for the approximation ofreduced internal forces that accelerate the construction of a reduced dynamicalsystem, ...
    • Concepts and methods to support the development and evaluation of remote collaboration using augmented reality 

      Marques, Bernardo (University of Aveiro, 2021)
      Remote Collaboration using Augmented Reality (AR) shows great potential to establish a common ground in physically distributed scenarios where team-members need to achieve a shared goal. However, most research efforts in ...
    • Constrained Camera Motion Estimation and 3D Reconstruction 

      Kurz, Christian (2014-11-28)
      The creation of virtual content from visual data is a tedious task which requires a high amount of skill and expertise. Although the majority of consumers is in possession of multiple imaging devices that would enable ...
    • Constraint-Based Surface Processing for Geometric Modeling and Architecture 

      Eigensatz, Michael (Eigensatz, Michael, 2011-03-14)
      This thesis investigates the application and implementation of geometric constraints to manipulate, approximate, and optimize surfaces for modeling and architecture. In modeling, geometric constraints provide an ...
    • Constructions of Bidirectional Reflection Distribution Functions 

      Neumann, Attila (Neumann, June 2001)
      Ursprünglich beinhaltete die Untersuchung von Material-Modellen lediglich die Suche nach Formeln die das reale Material beschreiben (Lambert, Minneart). Im Bereich der Computergrafik erwies sich aber die Anwendung von ...
    • Continuity and Interpolation Techniques for Computer Graphics 

      González García, Francisco (González García, 2013)
      In Computer Graphics applications, it is a common practice to texture 3D models to applymaterial properties to them. Then, once the models are textured, they are deformedto create new poses that can be more appropriate for ...
    • Contours and contrast 

      Smith, Kaleigh (Smith, Kaleigh, 2008-12-11)
      Contrast in photographic and computer-generated imagery communicates colour and lightness differences that would be perceived when viewing the represented scene. Due to depiction constraints, the amount of displayable ...
    • Controllable Shape Synthesis for Digital Fabrication 

      Dumas, Jérémie (Université de Lorraine, 2017-02-03)
      The main goal of this thesis is to propose methods to synthesize shapes in a controllable manner, with the purpose of being fabricated. As 3D printers grow more accessible than ever, modeling software must now take into ...
    • Curve Analysis with Applications to Archaeology 

      Kolomenkin, Michael (Kolomenkin, 2013-09-15)
      In this thesis we discuss methods for the definition, detection, analysis, and application ofcurves on surfaces. While doubtlessly as important as curves in images, curves on surfacesgained less attention. A number of ...
    • Curved Planar Reformation for Vessel Visualization 

      Kanitsar, Armin (Kanitsar, 2004)
      Die Einführung hoch auflösender Computer Tomographen erlaubt die Akquisition immer feinerer anatomische Details. Dadurch werden neue Untersuchungsmethoden ermöglicht. Die Erfassung von Gefäßstrukturen ...
    • Data Driven Analysis of Faces from Images 

      Scherbaum, Kristina (Scherbaum, Kristina, 2013-09-17)
      This thesis proposes three new data-driven approaches to detect, analyze, or modify faces in images. All presented contributions are inspired by the use of prior knowledge and they derive information about facial ...
    • Data-driven Approaches for Interactive Appearance Editing 

      Nguyen, Chuong H. (2015-06-22)
      This thesis proposes several techniques for interactive editing of digital content and fast rendering of virtual 3D scenes. Editing of digital content - such as images or 3D scenes - is difficult, requires artistic talent ...
    • Data-Driven Face Analysis for Performance Retargeting 

      Zoss, Gaspard (ETH Zurich, 2022-05-25)
      The democratization of digital humans in entertainment was made possible by the recent advances in performance capture, rendering and animation techniques. The human face, which is key to realism, is very complex to animate ...
    • Data-driven methods for interactive visual content creation and manipulation 

      Jain, Arjun (Jain, Arjun, 2014-03-19)
      Software tools for creating and manipulating visual content --- be they for images, video or 3D models --- are often difficult to use and involve a lot of manual interaction at several stages of the process. Coupled ...
    • Data-driven Modelling of Shape Structure 

      Averkiou, Melinos (2015-09)
      In recent years, the study of shape structure has shown great promise, by taking steps towards exposing shape semantics and functionality to algorithms spanning a wide range of areas in computer graphics and vision. By ...
    • Data-driven models of 3D avatars and clothing for virtual try-on 

      Santesteban, Igor (2022-07)
      Clothing plays a fundamental role in our everyday lives. When we choose clothing to buy or wear, we guide our decisions based on a combination of fit and style. For this reason, the majority of clothing is purchased at ...
    • Deep Learning Interpretability with Visual Analytics: Exploring Reasoning and Bias Exploitation 

      Jaunet, Theo (2022-05-16)
      In the last couple of years, Artificial Intelligence (AI) and Machine Learning have evolved, from research domains addressed in laboratories far from the public eye, to technology deployed on industrial scale widely impacting ...
    • Deep Learning with Differentiable Rasterization for Vector Graphics analysis 

      Reddy, Pradyumna (2023-11)
      Images and 2D geometric representations are two different ways of representing visual information. Vector graphics/2D geometric representations are widely used to represent patterns, fonts, logos, digital artworks, and ...
    • Deformable Shape Matching 

      Tevs, Art (Tevs, Art, 2011-12-21)
      Deformable shape matching has become an important building block inacademia as well as in industry.Given two three dimensional shapes A and B the deformation function faligning A with B has to be found.The function is ...
    • The Delta Radiance Field 

      Franke, Tobias Alexander (2015-09-11)
      The wide availability of mobile devices capable of computing high fidelity graphics in real-time has sparked a renewed interest in the development and research of Augmented Reality applications. Within the large spectrum ...