Browsing EGGH86: Eurographics Workshop on Graphics Hardware 1986 by Title
Now showing items 10-11 of 11
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Utilization of VLSI for Creating an Active Data Base of 3-D Geometric Models
(The Eurographics Association, 1986)Parallelism of geometric computation can be achieved by distributing the computation efforts according to essentially three different strategies, based on functional, spatial and structural division, respectively (Mantyla ... -
A Visual System for a Traffic Simulator
(The Eurographics Association, 1986)The prototype of a modular CGI-system for real time simulation in atraffic simulator will be presented. It will be shown, that withthe proposed configuration of a large asymmetric multiprocessorsystem, organized in different ...