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The West Digital Conservatory of Archaeological Heritage project
(The Eurographics Association, 2013)
The West Digital Conservatory of Archaeological Heritage project, a.k.a. WDCAH, is a new French research organization whose aim is to both ensure the preservation of digital archaeological data, and deliver expertise in ...
Comparing 3D digitising technologies: where are the differences?
(The Eurographics Association, 2013)
We tested five 3D digitization systems and one method of 2D+ recording on one object: a human skull from the Royal Belgian Institute of Natural Sciences collection (RBINS). We chose a skull because it has both simple and ...
Orthophoto mapping and digital surface modeling for archaeological excavations. An image-based 3D modeling approach
(The Eurographics Association, 2013)
We have examined image-based 3D modeling for the generation of orthophotos and digital surface models of archaeological surfaces and features. Our results suggest that image-based 3D modeling can be both a time-efficient ...
On the 3D Documentation of the Igel Column Original and Copy. Structured 3D Survey and Analytical 3D Information System
(The Eurographics Association, 2013)
The Igel Column, 23 m high, is one of the best known Roman column monuments in Germany and is part of the UNESCO World Heritage 'Roman Structures, Cathedral and Church of Our Lady' in Trier. The list also includes a ...
Cellars of Paris, under the cobbles, cellars!
(The Eurographics Association, 2013)
This project of systematic investigation of Parisian cellars is by nature pluri-disciplinary. It relies on the complementary skills of historians, architectural historians, archaeologists, architects and engineers. For ...
''It''+''I'': Virtual Embodiments as Hybrid Experiences
(The Eurographics Association, 2013)
A dichotomy exists in the way virtual embodiments are currently studied: embodied entities are considered by conversational approaches as other selves whereas avatar approaches study them as users' hosts. Virtual reality ...
Redirected Steering for Virtual Self-Motion Control with a Motorized Electric Wheelchair
(The Eurographics Association, 2012)
Redirection techniques have shown great potential for enabling users to travel in large-scale virtual environments while their physical movements have been limited to a much smaller laboratory space. Traditional redirection ...
Automatic Single-View Character Model Reconstruction
(ACM, 2013)
In this paper we present a new method for automatically constructing 3D meshes from a single input image. With the increasing content demands of modern digital entertainment and the expectation of involvement from users, ...
View-independent Environment Maps
(The Eurographics Association, 1998)
Environment maps are widely used for approximating reflections in hardware-accelerated rendering applications. Unfortunately, the parameterizations for environment maps used in today s graphics hardware severely undersample ...
Multiresolution Rendering With Displacement Mapping
(The Eurographics Association, 1999)
In this paper, we present for the first time an approach for hardware accelerated displacement mapping. The displaced surface is generated from a 2D displacement map by remeshing a coarse triangle mesh according to the ...