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A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illustrate the design decisions. Also, important ...
Generating Knitting Patterns from a Sketch: a CSP Approach
(ACM, 2013)
Graphic patterns in knitting are composed of relatively large pixels and create a picture when seen from a distance, while on close viewing the image falls apart into its constituent stitches. Such patterns are constrained ...