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High-Quality Rendering of Glyphs Using Hardware-Accelerated Ray Tracing
(The Eurographics Association, 2020)
Glyph rendering is an important scientific visualization technique for 3D, time-varying simulation data and for higherdimensional data in general. Though conceptually simple, there are several different challenges when ...
Transfer-Function-Independent Acceleration Structure for Volume Rendering in Virtual Reality
(The Eurographics Association, 2021)
Visualizing volumetric medical datasets in a virtual reality environment enhances the sense of scale and has a wide range of applications in diagnostics, simulation, training, and surgical planning. To avoid motion sickness, ...
Faster RTX-Accelerated Empty Space Skipping using Triangulated Active Region Boundary Geometry
(The Eurographics Association, 2021)
We describe a technique for GPU and RTX accelerated space skipping of structured volumes that improves on prior work by replacing clustered proxy boxes with a GPU-extracted triangle mesh that bounds the active regions. ...