Search
Now showing items 1-6 of 6
Coherence Maps for Blood Flow Exploration
(The Eurographics Association, 2016)
Blood flow data from direct measurements (4D flow MRI) or numerical simulations opens new possibilities for the understanding of the development of cardiac diseases. However, before this new data can be used in clinical ...
Parameterized Skin for Rendering Flushing Due to Exertion
(The Eurographics Association, 2016)
It is known that physical exercise increases bloodflow and flushing of the facial skin. When digital artists hand-paint the textures for animation of realistic effects such as flushing due to exertion, they observe real-life ...
Depth of Field Effects for Interactive Direct Volume Rendering
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
In this paper, a method for interactive direct volume rendering is proposed for computing depth of field effects, which previously were shown to aid observers in depth and size perception of synthetically generated images. ...
Rendering Artistic Light Patterns
(The Eurographics Association, 2015)
By combining knowledge from computer graphics and visual arts, we have built a projection installation based on a novel sketch-based shape pattern rendering method. Our novel rendering method is guided by an artist's ...
Physically Meaningful Rendering using Tristimulus Colours
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
In photorealistic image synthesis the radiative transfer equation is often not solved by simulating every wavelength of light, but instead by computing tristimulus transport, for instance using sRGB primaries as a basis. ...
The Material Definition Language
(The Eurographics Association, 2015)
We introduce the physically-based Material Definition Language (MDL). Based on the principle of strictly separating material definition and rendering algorithms, each MDL material is applicable across different rendering ...